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etazhi/Main.tscn
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2026-11-01 06:41:38 +03:00

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[gd_scene format=3 uid="uid://crgeyg1m54cg8"]
[ext_resource type="Texture2D" uid="uid://dgkao0lkjfn8x" path="res://gun-handheld-reduced.png" id="1_glv2v"]
[ext_resource type="Texture2D" uid="uid://de7h5yetxbjii" path="res://gui-reduced.png" id="2_uu6xs"]
[ext_resource type="Script" uid="uid://biacb353kq32o" path="res://level_mesh.gd" id="3_cm0pq"]
[ext_resource type="Texture2D" uid="uid://bj63s2jg8oinu" path="res://rock22.jpg" id="4_fos0i"]
[ext_resource type="Texture2D" uid="uid://cbfvjlda1hapx" path="res://metall001-new-tileable2.png" id="5_fos0i"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_lgr22"]
sky_top_color = Color(0.15010819, 0.09080864, 3.6098065e-08, 1)
sky_horizon_color = Color(0.94753104, 0.52368605, 0.335107, 1)
sky_curve = 0.02561348
ground_curve = 0.004506263
ground_energy_multiplier = 4.86
sun_angle_max = 47.35
sun_curve = 0.040191688
use_debanding = false
[sub_resource type="Sky" id="Sky_3dxm6"]
sky_material = SubResource("ProceduralSkyMaterial_lgr22")
[sub_resource type="Environment" id="Environment_r0du0"]
background_mode = 2
sky = SubResource("Sky_3dxm6")
ambient_light_source = 3
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_cm0pq"]
cull_mode = 1
shading_mode = 2
specular_mode = 2
albedo_texture = ExtResource("4_fos0i")
texture_filter = 4
fov_override = 33.9
distance_fade_mode = 1
distance_fade_max_distance = 2.0
[sub_resource type="ImmediateMesh" id="ImmediateMesh_fos0i"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_fos0i"]
shading_mode = 2
specular_mode = 2
albedo_texture = ExtResource("5_fos0i")
texture_filter = 2
fov_override = 33.9
distance_fade_mode = 2
distance_fade_max_distance = 1.0
[sub_resource type="ImmediateMesh" id="ImmediateMesh_3dxm6"]
[node name="Node3D" type="Node3D" unique_id=1749101855]
[node name="Camera3D" type="Camera3D" parent="." unique_id=1552004731]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1.1841735)
[node name="Sprite3D2" type="Sprite3D" parent="." unique_id=2128191748]
transform = Transform3D(0.75, 0, 0, 0, 0.75, 0, 0, 0, 0.75, 0, 0, 0)
billboard = 1
texture_filter = 0
texture = ExtResource("2_uu6xs")
[node name="Sprite3D" type="Sprite3D" parent="." unique_id=328920978]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.47348556, -0.6719171, 0)
billboard = 1
texture_filter = 0
render_priority = 1
texture = ExtResource("1_glv2v")
[node name="WorldEnvironment" type="WorldEnvironment" parent="." unique_id=2112481184]
environment = SubResource("Environment_r0du0")
[node name="AreaLight3D" type="AreaLight3D" parent="." unique_id=1499708949]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.8187913, 0.6215458, 0)
[node name="LevelMesh" type="Polygon2D" parent="." unique_id=1028271676 node_paths=PackedStringArray("_floor_mesh", "_wall_mesh")]
self_modulate = Color(1, 1, 1, 0)
position = Vector2(-38, -25)
color = Color(0.45490196, 0.45490196, 0.45490196, 0.6)
polygon = PackedVector2Array(198, 57, 70, 89, 166, 345, 294, 505, 550, 537, 710, 1017, 454, 1305, 678, 1593, 1030, 1529, 1130.7727, 1130.3756, 902, 505, 1574, 825, 1702, 633, 1192, 256, 838, 185, 518, 249, 390, 121)
uv = PackedVector2Array(198, 57, 70, 89, 166, 345, 294, 505, 550, 537, 710, 1017, 454, 1305, 678, 1593, 1030, 1529, 934, 793, 902, 473, 1574, 825, 1702, 633, 1094, 313, 794.0979, 279.67758, 518, 249, 390, 121)
polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(5, 6, 7), PackedInt32Array(5, 7, 8), PackedInt32Array(5, 8, 9), PackedInt32Array(4, 5, 10), PackedInt32Array(5, 9, 10), PackedInt32Array(10, 11, 13), PackedInt32Array(11, 12, 13), PackedInt32Array(10, 13, 14), PackedInt32Array(4, 10, 14), PackedInt32Array(4, 14, 15), PackedInt32Array(2, 3, 15), PackedInt32Array(3, 4, 15), PackedInt32Array(0, 2, 16), PackedInt32Array(2, 15, 16)]
script = ExtResource("3_cm0pq")
_floor_mesh = NodePath("FloorMesh")
_wall_mesh = NodePath("WallMesh")
_scale = 0.01
[node name="FloorMesh" type="MeshInstance3D" parent="LevelMesh" unique_id=961663820]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8.325726, -1.0841981, -12.307181)
material_override = SubResource("StandardMaterial3D_cm0pq")
mesh = SubResource("ImmediateMesh_fos0i")
[node name="WallMesh" type="MeshInstance3D" parent="LevelMesh" unique_id=653175378]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8.325726, -1.0841981, -12.307181)
material_override = SubResource("StandardMaterial3D_fos0i")
mesh = SubResource("ImmediateMesh_3dxm6")