stfu/Source/Maker/main.c

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#include <stdio.h>
#include <string.h>
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#define SOKOL_IMPL
#include "sokol_app.h"
#include "sokol_audio.h"
#include "sokol_log.h"
#define STFU_MAIN
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#include "../config.h"
#include "../envelope.c"
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#include "../oscillators.c"
#include "../phaser.c"
#include "../Instruments/Trojka/trojka.c"
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static struct stfu_trojka synth = {0};
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// todo: Separate to playback.c, generic for Player and Maker
#define CROSSFADE_RING_RANGE \
(STFU_CROSSFADE_BUFFER_FRAMES * STFU_AUDIO_CHANNEL_COUNT)
static float crossfade_ring[CROSSFADE_RING_RANGE] = {0};
static size_t crossfade_ring_needle = 0;
static unsigned int crossfade_frames_left = 0;
// 1.0 is with A at 440
static float octave = 0.5;
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static void stream(float *buffer, int num_frames, int num_channels) {
/* Fade away */
for (size_t i = 0; crossfade_frames_left > 0;
crossfade_frames_left--, i += 2) {
crossfade_ring[(crossfade_ring_needle + i) % CROSSFADE_RING_RANGE] *=
(float)crossfade_frames_left / STFU_CROSSFADE_BUFFER_FRAMES;
crossfade_ring[(crossfade_ring_needle + i + 1) % CROSSFADE_RING_RANGE] *=
(float)crossfade_frames_left / STFU_CROSSFADE_BUFFER_FRAMES;
}
/* Drive the ring buffer */
// todo: Use memcpy for left and right side of the ring.
while (num_frames--) {
buffer[0] = crossfade_ring[crossfade_ring_needle % CROSSFADE_RING_RANGE];
buffer[1] =
crossfade_ring[(crossfade_ring_needle + 1) % CROSSFADE_RING_RANGE];
synth = stfu_sample_trojka(synth, &crossfade_ring[crossfade_ring_needle % CROSSFADE_RING_RANGE]);
buffer = &buffer[2];
crossfade_ring_needle += 2;
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}
}
static void init(void) {
saudio_setup(&(saudio_desc){
.sample_rate = STFU_AUDIO_FRAME_RATE,
.num_channels = STFU_AUDIO_CHANNEL_COUNT,
// .stream_cb = stream,
});
synth.freq_scales[0] = 1.0;
synth.freq_scales[1] = 0.25;
synth.freq_scales[2] = 2.0;
synth.indices[0] = 2.0;
synth.indices[1] = 10.0;
synth.feedback_gain = 0.25;
for (int i = 0; i < STFU_TROJKA_OP_COUNT; ++i) {
synth.envelopes[i] = stfu_init_envelope(
(struct stfu_envelope_point[]){[0] = {.dur = 0.02, .vol = 1.0},
[1] = {.dur = 0.5, .vol = 0.33},
[2] = {.dur = 1.0, .vol = 0}},
3);
synth.gains[i] = 1.0;
}
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}
static void cleanup(void) { saudio_shutdown(); }
static void event(const sapp_event *e) {
switch (e->type) {
case SAPP_EVENTTYPE_KEY_DOWN: {
if (e->key_repeat)
break;
bool key_was_pressed = false;
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switch (e->key_code) {
case SAPP_KEYCODE_Z:
key_was_pressed = true;
synth = stfu_press_trojka(synth, STFU_SCALE[0] * octave);
break;
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case SAPP_KEYCODE_X:
key_was_pressed = true;
synth = stfu_press_trojka(synth, STFU_SCALE[1] * octave);
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break;
case SAPP_KEYCODE_C:
key_was_pressed = true;
synth = stfu_press_trojka(synth, STFU_SCALE[2] * octave);
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break;
case SAPP_KEYCODE_V:
key_was_pressed = true;
synth = stfu_press_trojka(synth, STFU_SCALE[3] * octave);
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break;
case SAPP_KEYCODE_B:
key_was_pressed = true;
synth = stfu_press_trojka(synth, STFU_SCALE[4] * octave);
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break;
case SAPP_KEYCODE_N:
key_was_pressed = true;
synth = stfu_press_trojka(synth, STFU_SCALE[5] * octave);
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break;
case SAPP_KEYCODE_M:
key_was_pressed = true;
synth = stfu_press_trojka(synth, STFU_SCALE[6] * octave);
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break;
case SAPP_KEYCODE_COMMA:
key_was_pressed = true;
synth = stfu_press_trojka(synth, STFU_SCALE[7] * octave);
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break;
case SAPP_KEYCODE_PERIOD:
key_was_pressed = true;
synth = stfu_press_trojka(synth, STFU_SCALE[8] * octave);
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break;
case SAPP_KEYCODE_SLASH:
key_was_pressed = true;
synth = stfu_press_trojka(synth, STFU_SCALE[9] * octave);
break;
case SAPP_KEYCODE_A:
key_was_pressed = true;
synth = stfu_press_trojka(synth, STFU_SCALE[0] * (octave * 2));
break;
case SAPP_KEYCODE_S:
key_was_pressed = true;
synth = stfu_press_trojka(synth, STFU_SCALE[1] * (octave * 2));
break;
case SAPP_KEYCODE_D:
key_was_pressed = true;
synth = stfu_press_trojka(synth, STFU_SCALE[2] * (octave * 2));
break;
case SAPP_KEYCODE_F:
key_was_pressed = true;
synth = stfu_press_trojka(synth, STFU_SCALE[3] * (octave * 2));
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break;
case SAPP_KEYCODE_G:
key_was_pressed = true;
synth = stfu_press_trojka(synth, STFU_SCALE[4] * (octave * 2));
break;
case SAPP_KEYCODE_H:
key_was_pressed = true;
synth = stfu_press_trojka(synth, STFU_SCALE[5] * (octave * 2));
break;
case SAPP_KEYCODE_J:
key_was_pressed = true;
synth = stfu_press_trojka(synth, STFU_SCALE[6] * (octave * 2));
break;
case SAPP_KEYCODE_K:
key_was_pressed = true;
synth = stfu_press_trojka(synth, STFU_SCALE[7] * (octave * 2));
break;
case SAPP_KEYCODE_L:
key_was_pressed = true;
synth = stfu_press_trojka(synth, STFU_SCALE[8] * (octave * 2));
break;
case SAPP_KEYCODE_SEMICOLON:
key_was_pressed = true;
synth = stfu_press_trojka(synth, STFU_SCALE[9] * (octave * 2));
break;
case SAPP_KEYCODE_APOSTROPHE:
key_was_pressed = true;
synth = stfu_press_trojka(synth, STFU_SCALE[10] * (octave * 2));
break;
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default:
break;
}
if (key_was_pressed) {
crossfade_frames_left = STFU_CROSSFADE_BUFFER_FRAMES;
}
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break;
}
default:
break;
}
}
static void frame(void) {
int frames = (int)(sapp_frame_duration() * (float)STFU_AUDIO_FRAME_RATE);
int expected = saudio_expect();
frames = frames > expected ? expected : frames;
// todo: Prevent drifting apart.
static float buffer[STFU_AUDIO_FRAME_RATE * STFU_AUDIO_CHANNEL_COUNT];
while (frames > 0) {
int now = frames > STFU_AUDIO_FRAME_RATE ? STFU_AUDIO_FRAME_RATE : frames;
stream(buffer, now, STFU_AUDIO_CHANNEL_COUNT);
saudio_push(buffer, now);
frames -= now;
}
}
sapp_desc sokol_main(int argc, char *argv[]) {
return (sapp_desc){
.width = 640,
.height = 480,
.init_cb = init,
.frame_cb = frame,
.cleanup_cb = cleanup,
.event_cb = event,
.logger.func = slog_func,
.gl_major_version = 2,
.gl_minor_version = 0,
// .swap_interval = 0,
.window_title = "stfu-maker",
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};
}