townengine/include/twn_texture_modes.h

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#ifndef TWN_TEXTURES_MODES_H
#define TWN_TEXTURES_MODES_H
/* alpha channel information */
typedef enum TextureMode {
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TEXTURE_MODE_OPAQUE, /* all pixels are solid */
TEXTURE_MODE_SEETHROUGH, /* some pixels are alpha zero */
TEXTURE_MODE_GHOSTLY, /* arbitrary alpha values */
} TextureMode;
#endif