twn_util.h: separate internal things away, remove indirect includes in places
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@ -1,5 +1,5 @@
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#include "twn_gpu_texture_c.h"
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#include "twn_util.h"
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#include "twn_util_c.h"
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GPUTexture create_gpu_texture(TextureFilter filter, bool generate_mipmaps) {
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@ -1,6 +1,6 @@
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#include "twn_draw_c.h"
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#include "twn_engine_context_c.h"
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#include "twn_util.h"
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#include "twn_util_c.h"
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#ifdef EMSCRIPTEN
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#include <GLES2/gl2.h>
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@ -1,6 +1,7 @@
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#include "twn_draw_c.h"
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#include "twn_draw.h"
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#include "twn_util.h"
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#include "twn_util_c.h"
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#include "twn_engine_context_c.h"
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#include <stb_truetype.h>
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