fixes
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@ -87,7 +87,7 @@ static void *custom_alloc(void *ud, void *ptr, size_t osize, size_t nsize) {
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void game_tick(void) {
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if (ctx.initialization_needed) {
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if (!ctx.udata)
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ctx.udata = ccalloc(1, sizeof (State));
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ctx.udata = calloc(1, sizeof (State));
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State *state = ctx.udata;
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@ -33,7 +33,7 @@ bool start_sanity_timer(uint32_t milliseconds_to_expire) {
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}
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bool end_sanity_timer(void) {
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void end_sanity_timer(void) {
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SDL_RemoveTimer(sanity_timer);
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sanity_timer = 0;
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}
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@ -5,6 +5,6 @@
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#include <stdint.h>
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bool start_sanity_timer(uint32_t milliseconds_to_expire);
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bool end_sanity_timer(void);
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void end_sanity_timer(void);
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#endif // TWN_TIMER_H
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