fix artefacts

This commit is contained in:
veclavtalica 2025-02-04 00:24:01 +03:00
parent c6cbf941a2
commit 42253fc58a
2 changed files with 5 additions and 3 deletions

View File

@ -2,6 +2,8 @@ cmake_minimum_required(VERSION 3.21)
cmake_policy(SET CMP0171 NEW)
project(twnlua LANGUAGES C)
option(TWN_OUT_DIR "Artifact destination" ${CMAKE_SOURCE_DIR})
if(NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE Debug)
endif()
@ -39,5 +41,5 @@ set(SOURCE_FILES
${CMAKE_CURRENT_SOURCE_DIR}/luabind.c
)
cmake_path(GET CMAKE_SOURCE_DIR STEM LAST_ONLY GAME_PROJECT_NAME)
use_townengine(${GAME_PROJECT_NAME} "${SOURCE_FILES}" ${CMAKE_SOURCE_DIR})
cmake_path(GET TWN_OUT_DIR STEM LAST_ONLY GAME_PROJECT_NAME)
use_townengine(${GAME_PROJECT_NAME} "${SOURCE_FILES}" ${TWN_OUT_DIR})

View File

@ -24,7 +24,7 @@ if "--release" in argv:
cmake += ["-DCMAKE_BUILD_TYPE=Release"]
# pass arbitrary arguments over
if "--" in argv:
cmake += argv[argv.find("--"):]
cmake += argv[argv.index("--")+1:]
# if no root cmake file is present, infer it from `twn.toml:game.interpreter`
if not Path("CMakeLists.txt").is_file():