twn_draw: texture_region option for draw_billboard()

This commit is contained in:
veclavtalica
2025-02-15 22:42:14 +03:00
parent 793bd850f6
commit 5a83381ae1
5 changed files with 34 additions and 11 deletions

View File

@ -179,6 +179,7 @@ static void draw_terrain(SceneIngame *scn) {
draw_billboard("/assets/grasses/10.png",
(Vec3){ (float)x, d0 + 0.15f, (float)y },
(Vec2){0.3f, 0.3f},
NULL,
(Color){255, 255, 255, 255}, true);
}
}