twn_draw: texture_region option for draw_billboard()
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		@@ -180,6 +180,7 @@
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                { "name": "texture", "type": "char *" },
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                { "name": "position", "type": "Vec3" },
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                { "name": "size", "type": "Vec2" },
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                { "name": "texture_region", "type": "Rect *", "default": {} },
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                { "name": "color", "type": "Color", "default": { "r": 255, "g": 255, "b": 255, "a": 255 } },
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                { "name": "cylindrical", "type": "bool", "default": false }
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            ]
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