twn_draw: texture_region option for draw_billboard()
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@ -121,6 +121,8 @@ typedef struct SpaceBillboard {
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Vec3 position;
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Vec2 size;
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Color color;
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m_option_list(
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Rect, texture_region )
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// TextureKey texture; /* is assumed from other places */
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bool cylindrical;
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} SpaceBillboard;
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