changes to twn.toml specification of resolution, make it optional as well
This commit is contained in:
@ -423,11 +423,7 @@ static bool initialize(void) {
|
||||
/* debug mode defaults to being enabled */
|
||||
/* pass --debug or --release to force a mode, ignoring configuration */
|
||||
toml_datum_t datum_debug = toml_bool_in(game, "debug");
|
||||
if (!datum_debug.ok) {
|
||||
ctx.game.debug = true;
|
||||
} else {
|
||||
ctx.game.debug = datum_debug.u.b;
|
||||
}
|
||||
ctx.game.debug = datum_debug.ok ? datum_debug.u.b : true;
|
||||
|
||||
#ifdef EMSCRIPTEN
|
||||
/* emscripten interpretes those as GL ES version against WebGL */
|
||||
@ -454,10 +450,9 @@ static bool initialize(void) {
|
||||
/* init got far enough to create a window */
|
||||
{
|
||||
toml_datum_t datum_title = toml_string_in(about, "title");
|
||||
if (!datum_title.ok) {
|
||||
CRY("Initialization failed", "Valid about.title expected in configuration file");
|
||||
goto fail;
|
||||
}
|
||||
if (!datum_title.ok)
|
||||
datum_title.u.s = "townengine project";
|
||||
|
||||
/* not yet used
|
||||
toml_datum_t datum_developer = toml_string_in(about, "developer");
|
||||
if (!datum_developer.ok) {
|
||||
@ -465,32 +460,44 @@ static bool initialize(void) {
|
||||
goto fail;
|
||||
}
|
||||
*/
|
||||
toml_datum_t datum_base_render_width = toml_int_in(game, "base_render_width");
|
||||
if (!datum_base_render_width.ok) {
|
||||
CRY("Initialization failed", "Valid game.base_render_width expected in configuration file");
|
||||
goto fail;
|
||||
}
|
||||
ctx.base_render_width = datum_base_render_width.u.i;
|
||||
ctx.game.resolution.x = (float)ctx.base_render_width;
|
||||
|
||||
toml_datum_t datum_base_render_height = toml_int_in(game, "base_render_height");
|
||||
if (!datum_base_render_height.ok) {
|
||||
CRY("Initialization failed", "Valid game.base_render_height expected in configuration file");
|
||||
goto fail;
|
||||
toml_array_t *datum_resolution = toml_array_in(game, "resolution");
|
||||
if (datum_resolution) {
|
||||
toml_datum_t datum_base_render_width = toml_int_at(datum_resolution, 0);
|
||||
if (!datum_base_render_width.ok) {
|
||||
CRY("Initialization failed", "Valid game.resolution expected in configuration file");
|
||||
goto fail;
|
||||
}
|
||||
|
||||
toml_datum_t datum_base_render_height = toml_int_at(datum_resolution, 1);
|
||||
if (!datum_base_render_height.ok) {
|
||||
CRY("Initialization failed", "Valid game.resolution expected in configuration file");
|
||||
goto fail;
|
||||
}
|
||||
|
||||
ctx.base_render_width = datum_base_render_width.u.i;
|
||||
ctx.base_render_height = datum_base_render_height.u.i;
|
||||
|
||||
} else {
|
||||
ctx.base_render_width = 640;
|
||||
ctx.base_render_height = 360;
|
||||
}
|
||||
ctx.base_render_height = datum_base_render_height.u.i;
|
||||
|
||||
ctx.game.resolution.x = (float)ctx.base_render_width;
|
||||
ctx.game.resolution.y = (float)ctx.base_render_height;
|
||||
|
||||
ctx.window = SDL_CreateWindow(datum_title.u.s,
|
||||
SDL_WINDOWPOS_CENTERED,
|
||||
SDL_WINDOWPOS_CENTERED,
|
||||
(int)datum_base_render_width.u.i,
|
||||
(int)datum_base_render_height.u.i,
|
||||
(int)ctx.base_render_width,
|
||||
(int)ctx.base_render_height,
|
||||
//SDL_WINDOW_ALLOW_HIGHDPI |
|
||||
SDL_WINDOW_RESIZABLE |
|
||||
SDL_WINDOW_OPENGL);
|
||||
|
||||
SDL_free(datum_title.u.s);
|
||||
if (datum_title.ok)
|
||||
SDL_free(datum_title.u.s);
|
||||
|
||||
//SDL_free(datum_developer.u.s);
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user