ugh?
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@ -210,7 +210,7 @@ function(give_options_without_warnings target)
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target_compile_definitions(${target} PRIVATE
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target_compile_definitions(${target} PRIVATE
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$<$<BOOL:${TWN_FEATURE_DYNLIB_GAME}>:TWN_FEATURE_DYNLIB_GAME>
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$<$<BOOL:${TWN_FEATURE_DYNLIB_GAME}>:TWN_FEATURE_DYNLIB_GAME>
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$<$<BOOL:${LINUX}>:_GNU_SOURCE>)
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_GNU_SOURCE)
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endfunction()
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endfunction()
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@ -415,7 +415,7 @@ void render(void) {
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void draw_camera(Vec3 position, Vec3 direction, Vec3 up, float fov, float zoom) {
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void draw_camera(Vec3 position, Vec3 direction, Vec3 up, float fov, float zoom) {
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bool const orthographic = fabsf(0.0f - fov) < 0.00001f;
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bool const orthographic = fabsf(0.0f - fov) < 0.00001f;
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if (!orthographic && fov >= M_PIf)
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if (!orthographic && fov >= (float)(M_PI))
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log_warn("Invalid fov given (%f)", (double)fov);
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log_warn("Invalid fov given (%f)", (double)fov);
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Camera const camera = {
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Camera const camera = {
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@ -447,7 +447,7 @@ DrawCameraFromPrincipalAxesResult draw_camera_from_principal_axes(Vec3 position,
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float zoom)
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float zoom)
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{
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{
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bool const orthographic = fabsf(0.0f - fov) < 0.00001f;
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bool const orthographic = fabsf(0.0f - fov) < 0.00001f;
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if (!orthographic && fov >= M_PIf)
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if (!orthographic && fov >= (float)(M_PI))
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log_warn("Invalid fov given (%f)", (double)fov);
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log_warn("Invalid fov given (%f)", (double)fov);
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(void)roll;
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(void)roll;
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@ -29,6 +29,8 @@ static void filewatch_callback(dmon_watch_id watch_id,
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const char* oldfilepath,
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const char* oldfilepath,
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void* user)
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void* user)
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{
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{
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(void)watch_id; (void)rootdir; (void)filepath; (void)oldfilepath;
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enum FilewatchAction faction;
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enum FilewatchAction faction;
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switch (action) {
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switch (action) {
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@ -41,6 +43,7 @@ static void filewatch_callback(dmon_watch_id watch_id,
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case DMON_ACTION_MODIFY:
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case DMON_ACTION_MODIFY:
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faction = FILEWATCH_ACTION_FILE_MODIFIED;
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faction = FILEWATCH_ACTION_FILE_MODIFIED;
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break;
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break;
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case DMON_ACTION_MOVE:
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default:
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default:
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return;
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return;
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}
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}
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@ -74,6 +77,8 @@ bool filewatch_add_directory(char const *dir, FileatchCallback callback) {
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};
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};
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arrpush(filewatch_directories, w);
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arrpush(filewatch_directories, w);
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dmon_watch(dir, filewatch_callback, DMON_WATCHFLAGS_RECURSIVE, (void *)(intptr_t)(arrlen(filewatch_directories) - 1));
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dmon_watch(dir, filewatch_callback, DMON_WATCHFLAGS_RECURSIVE, (void *)(intptr_t)(arrlen(filewatch_directories) - 1));
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return true;
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}
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}
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@ -91,6 +96,8 @@ bool filewatch_add_file(char const *filepath, FileatchCallback callback) {
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};
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};
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arrpush(filewatch_files, f);
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arrpush(filewatch_files, f);
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dmon_watch("./", filewatch_callback, 0, (void *)(intptr_t)(-arrlen(filewatch_files)));
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dmon_watch("./", filewatch_callback, 0, (void *)(intptr_t)(-arrlen(filewatch_files)));
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return true;
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}
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}
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@ -2,6 +2,7 @@
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#include "twn_engine_context_c.h"
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#include "twn_engine_context_c.h"
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#include <SDL2/SDL.h>
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#include <SDL2/SDL.h>
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#include <stdlib.h>
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static SDL_TimerID sanity_timer;
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static SDL_TimerID sanity_timer;
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@ -19,7 +20,7 @@ static uint32_t sanity_timer_handler(uint32_t interval, void *data) {
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/* TODO: figure out the most portable way to do it */
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/* TODO: figure out the most portable way to do it */
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/* TODO: different type of behavior is possible, especially for debugging */
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/* TODO: different type of behavior is possible, especially for debugging */
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quick_exit(EXIT_FAILURE);
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exit(EXIT_FAILURE);
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}
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}
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@ -2,7 +2,7 @@
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#define TWN_TIMER_H
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#define TWN_TIMER_H
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#include <stdbool.h>
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#include <stdbool.h>
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#include <stdbit.h>
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#include <stdint.h>
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bool start_sanity_timer(uint32_t milliseconds_to_expire);
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bool start_sanity_timer(uint32_t milliseconds_to_expire);
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bool end_sanity_timer(void);
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bool end_sanity_timer(void);
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