ilimination of system code, removal of x-watcher and replacement of it by dmon, fixes in audio code, dynamic asset reload
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@ -11,13 +11,9 @@
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void game_object_load(void);
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/* note: it should be only called when application is closing */
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void game_object_unload(void);
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/* returns true if reload happened, otherwise false */
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bool game_object_try_reloading(void);
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void game_object_tick(void);
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void *game_object_get_game_tick_address(void);
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#endif
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