make vec4 and matrix types internal

This commit is contained in:
veclavtalica
2025-01-10 02:40:52 +03:00
parent 951d9c76c8
commit 83e2dc5468
5 changed files with 21 additions and 25 deletions

View File

@ -2,6 +2,7 @@
#define TWN_CAMERA_H
#include "twn_types.h"
#include "twn_types_c.h"
/* TODO: make it cached? */
/* for example, perspective matrix only needs recaluclation on FOV change */