textures.c: remove by one offsetiing, use macro for validity checking
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		@@ -307,12 +307,12 @@ static t_texture_key textures_load(struct texture_cache *cache, const char *path
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        upload_texture_from_surface(new_texture.loner_texture, surface); 
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        new_texture.srcrect = (t_rect) { .w = surface->w, .h = surface->h };
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        shput(cache->hash, path, new_texture);
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        return (t_texture_key){ (int)shgeti(cache->hash, path) + 1 };
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        return (t_texture_key){ (int)shgeti(cache->hash, path) };
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    } else {
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        new_texture.atlas_index = cache->atlas_index;
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        shput(cache->hash, path, new_texture);
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        cache->is_dirty = true;
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        return (t_texture_key){ (int)shgeti(cache->hash, path) + 1 };
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        return (t_texture_key){ (int)shgeti(cache->hash, path) };
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    }
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}
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@@ -370,13 +370,14 @@ t_texture_key textures_get_key(struct texture_cache *cache, const char *path) {
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    if (texture == -1) {
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        return textures_load(cache, path);
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    } else
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        return (t_texture_key){ (int)texture + 1 };
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        return (t_texture_key){ (int)texture };
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}
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#endif /* generic implementation of textures_get_key() */
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t_rect textures_get_srcrect(const struct texture_cache *cache, t_texture_key key) {
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    if (key.id != 0) {
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        return cache->hash[key.id - 1].value.srcrect;
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    if (m_texture_key_is_valid(key)) {
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        return cache->hash[key.id].value.srcrect;
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    } else {
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        CRY("Texture lookup failed.",
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            "Tried to get texture that isn't loaded.");
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@@ -386,9 +387,9 @@ t_rect textures_get_srcrect(const struct texture_cache *cache, t_texture_key key
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t_rect textures_get_dims(const struct texture_cache *cache, t_texture_key key) {
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    if (key.id != 0) {
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        if (cache->hash[key.id - 1].value.loner_texture != 0)
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            return cache->hash[key.id - 1].value.srcrect;
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    if (m_texture_key_is_valid(key)) {
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        if (cache->hash[key.id].value.loner_texture != 0)
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            return cache->hash[key.id].value.srcrect;
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        else
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            return (t_rect){ .w = TEXTURE_ATLAS_SIZE, .h = TEXTURE_ATLAS_SIZE };
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    } else {
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@@ -400,11 +401,11 @@ t_rect textures_get_dims(const struct texture_cache *cache, t_texture_key key) {
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void textures_bind(const struct texture_cache *cache, t_texture_key key, GLenum target) {
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    if (key.id != 0) {
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        if (cache->hash[key.id - 1].value.loner_texture == 0)
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            glBindTexture(target, cache->atlas_textures[cache->hash[key.id - 1].value.atlas_index]);
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    if (m_texture_key_is_valid(key)) {
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        if (cache->hash[key.id].value.loner_texture == 0)
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            glBindTexture(target, cache->atlas_textures[cache->hash[key.id].value.atlas_index]);
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        else
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            glBindTexture(target, cache->hash[key.id - 1].value.loner_texture);
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            glBindTexture(target, cache->hash[key.id].value.loner_texture);
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    } else if (key.id == 0) {
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        CRY("Texture binding failed.",
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            "Tried to get texture that isn't loaded.");
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@@ -11,10 +11,7 @@
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typedef struct { int id; } t_texture_key;
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/* tests whether given key structure corresponds to any texture */
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#define m_texture_key_is_valid(p_key) ((p_key).id != 0)
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/* tests whether given key corresponds to atlas texture or a loner */
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#define m_texture_is_atlas(p_key) ((p_key).id > 0)
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#define m_texture_key_is_valid(p_key) ((p_key).id != -1)
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void textures_cache_init(struct texture_cache *cache, SDL_Window *window);
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void textures_cache_deinit(struct texture_cache *cache);
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