twn_audio: rework interface
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cc1e64531c
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@ -106,10 +106,9 @@ Scene *ingame_scene(State *state) {
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new_scene->cam = (Camera){ .pos = { 32, 0, 1 }, .up = { 0, 1, 0 }, .fov = (float)M_PI_2 };
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audio_play_ex("music/mod65.xm", "soundtrack", (PlayAudioArgs){
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.repeat = true,
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.volume = 1.0f
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});
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m_audio(m_set("music/mod65.xm"),
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m_opt(channel, "soundtrack"),
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m_opt(repeat, true));
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input_set_mouse_captured(&ctx.input, true);
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@ -1,31 +0,0 @@
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ORIGIN = { x = 320, y = 180 }
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RADIUS = 48
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offset = { x = 0, y = 0 }
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angle = 0
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function game_tick()
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rectangle {
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rect = { x = 0, y = 0, w = 640, h = 360 },
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color = { r = 127, g = 0, b = 127, a = 255 },
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}
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sprite {
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path = "/assets/title.png",
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rect = {
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x = 320 - (320 / 2),
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y = 180 - (128 / 2),
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w = 320,
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h = 128,
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},
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}
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text {
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string = "IT KEEPS HAPPENING",
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position = offset,
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font = "/fonts/kenney-pixel.ttf",
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}
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offset.x = ORIGIN.x + (math.cos(angle) * RADIUS)
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offset.y = ORIGIN.y + (math.sin(angle) * RADIUS)
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angle = angle + 0.1
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end
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@ -2,37 +2,45 @@
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#define TWN_AUDIO_H
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#include "twn_engine_api.h"
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#include "twn_option.h"
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#include <stdbool.h>
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/* plays audio file at specified channel or at scratch channel if NULL is passed, without ability to refer to it later */
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/* path path must contain valid file extension to infer which file format it is */
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/* supported formats: .ogg, .xm */
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TWN_API void audio_play(const char *path,
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const char *channel, /* optional */
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bool repeat, /* default: false */
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float volume, /* default: 1.0f, range: 0.0f to 1.0f */
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float panning); /* default: 0.0f, range: -1.0 to 1.0f */
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typedef enum {
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AUDIO_PARAM_REPEAT,
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AUDIO_PARAM_VOLUME,
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AUDIO_PARAM_PANNING,
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} AudioParam;
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TWN_API void audio_set(const char *channel, AudioParam param, float value);
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/* TODO */
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// TWN_API bool audio_ended(const char *channel);
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#ifndef TWN_NOT_C
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typedef struct PlayAudioArgs {
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/* default: false */
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bool repeat;
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/* crossfade between already playing audio on a given channel, if any */
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/* default: false */
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bool crossfade;
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/* range: 0.0f to 1.0f */
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/* default: 1.0f */
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float volume;
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/* range: -1.0 to 1.0f */
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/* default: 0.0f */
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float panning;
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char *path;
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m_option_list(
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char *, channel,
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bool, repeat,
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float, volume,
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float, panning )
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} PlayAudioArgs;
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/* plays audio file at specified channel or anywhere if NULL is passed */
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/* path must contain valid file extension to infer which file format it is */
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/* supported formats: .ogg, .xm */
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/* preserves args that are already specified on the channel */
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TWN_API void audio_play(const char *path, const char *channel);
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TWN_API void audio_play_ex(const char *path, const char *channel, PlayAudioArgs args);
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/* could be used for modifying args */
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/* warn: is only valid if no other calls to audio are made */
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TWN_API PlayAudioArgs *audio_get_args(const char *channel);
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TWN_API PlayAudioArgs audio_get_default_args(void);
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TWN_API void audio_play_args(PlayAudioArgs args);
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#define m_audio(...) (audio_play_args((PlayAudioArgs){__VA_ARGS__}))
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#endif
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#endif
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@ -54,15 +54,6 @@ static int64_t get_audio_data(const char *path, unsigned char **data) {
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}
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void audio_play(const char *path, const char *channel) {
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const AudioChannelItem *pair = shgetp_null(ctx.audio_channels, channel);
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if (!pair)
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audio_play_ex(path, channel, audio_get_default_args());
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else
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audio_play_ex(path, channel, pair->value.args);
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}
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static AudioFileType infer_audio_file_type(const char *path) {
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size_t path_len = SDL_strlen(path);
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@ -163,18 +154,25 @@ static void repeat_audio(AudioChannel *channel) {
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}
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void audio_play_ex(const char *path, const char *channel, PlayAudioArgs args) {
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void audio_play(const char *path,
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const char *channel,
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bool repeat,
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float volume,
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float panning)
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{
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AudioChannelItem *pair = shgetp_null(ctx.audio_channels, channel);
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/* create a channel if it doesn't exist */
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if (!pair) {
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AudioFileType file_type = infer_audio_file_type(path);
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AudioChannel new_channel = {
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.args = args,
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.file_type = file_type,
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.context = init_audio_context(path, file_type),
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.path = path,
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.name = channel,
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.repeat = repeat,
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.volume = volume,
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.panning = panning,
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};
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shput(ctx.audio_channels, channel, new_channel);
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pair = shgetp_null(ctx.audio_channels, channel);
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@ -188,22 +186,40 @@ void audio_play_ex(const char *path, const char *channel, PlayAudioArgs args) {
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}
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PlayAudioArgs *audio_get_args(const char *channel) {
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TWN_API void audio_set(const char *channel, AudioParam param, float value) {
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AudioChannelItem *pair = shgetp_null(ctx.audio_channels, channel);
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if (!pair)
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return NULL;
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if (!pair) {
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log_warn("No channel by the name of %s to set a parameter for", channel);
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return;
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}
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return &pair->value.args;
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}
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PlayAudioArgs audio_get_default_args(void) {
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return (PlayAudioArgs){
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.repeat = false,
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.crossfade = false,
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.volume = 1.0f,
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.panning = 0.0f,
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};
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switch (param) {
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case AUDIO_PARAM_REPEAT:
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pair->value.repeat = (bool)value;
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break;
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case AUDIO_PARAM_VOLUME:
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if (value > 1.0f) {
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log_warn("Out of range volume for channel %s set", channel);
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value = 1.0f;
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}
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if (value < 0.0f) {
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log_warn("Out of range volume for channel %s set", channel);
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value = 0.0f;
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}
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pair->value.volume = value;
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break;
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case AUDIO_PARAM_PANNING:
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if (value > 1.0f) {
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log_warn("Out of range panning for channel %s set", channel);
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value = 1.0f;
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}
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if (value < -1.0f) {
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log_warn("Out of range panning for channel %s set", channel);
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value = -1.0f;
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}
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pair->value.panning = value;
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break;
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}
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}
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@ -216,15 +232,15 @@ static void audio_mixin_streams(const AudioChannel *channel,
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float *const sa = (float *)a;
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float *const sb = (float *)b;
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const float left_panning = fminf(fabsf(channel->args.panning - 1.0f), 1.0f);
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const float right_panning = fminf(fabsf(channel->args.panning + 1.0f), 1.0f);
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const float left_panning = fminf(fabsf(channel->panning - 1.0f), 1.0f);
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const float right_panning = fminf(fabsf(channel->panning + 1.0f), 1.0f);
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for (size_t s = 0; s < frames; s += 2) {
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/* left channel */
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sa[s] += (float)(sb[s] * channel->args.volume * left_panning);
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sa[s] += (float)(sb[s] * channel->volume * left_panning);
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/* right channel */
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sa[s + 1] += (float)(sb[s + 1] * channel->args.volume * right_panning);
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sa[s + 1] += (float)(sb[s + 1] * channel->volume * right_panning);
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}
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}
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@ -253,7 +269,7 @@ static void audio_sample_and_mixin_channel(const AudioChannel *channel,
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/* handle end of file */
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if (samples_per_channel == 0) {
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if (channel->args.repeat) {
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if (channel->repeat) {
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/* seek to start and try sampling some more */
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stb_vorbis_seek_start(channel->context.vorbis.handle);
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continue;
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@ -284,7 +300,7 @@ static void audio_sample_and_mixin_channel(const AudioChannel *channel,
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/* handle end of file */
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if (samples_per_channel == 0) {
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if (channel->args.repeat) {
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if (channel->repeat) {
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/* seek to start and try sampling some more */
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xm_restart(channel->context.xm.handle);
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continue;
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@ -313,10 +329,10 @@ static void audio_sample_and_mixin_channel(const AudioChannel *channel,
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static void sanity_check_channel(const AudioChannel *channel) {
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if (channel->args.volume < 0.0f || channel->args.volume > 1.0f)
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if (channel->volume < 0.0f || channel->volume > 1.0f)
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log_warn("Volume argument is out of range for channel (%s)", channel->name);
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if (channel->args.panning < -1.0f || channel->args.panning > 1.0f)
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if (channel->panning < -1.0f || channel->panning > 1.0f)
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log_warn("Panning argument is out of range for channel (%s)", channel->name);
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}
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@ -332,3 +348,11 @@ void audio_callback(void *userdata, uint8_t *stream, int len) {
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audio_sample_and_mixin_channel(&ctx.audio_channels[i].value, stream, len);
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}
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}
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TWN_API void audio_play_args(PlayAudioArgs args) {
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const char *channel = m_or(args, channel, NULL);
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const bool repeat = m_or(args, repeat, false);
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const float volume = m_or(args, volume, 1.0f);
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const float panning = m_or(args, panning, 0.0f);
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audio_play(args.path, channel, repeat, volume, panning);
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}
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@ -36,11 +36,13 @@ union AudioContext {
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typedef struct AudioChannel {
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PlayAudioArgs args;
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AudioFileType file_type;
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union AudioContext context; /* interpreted by `file_type` value */
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const char *path;
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const char *name;
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bool repeat;
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float volume;
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float panning;
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} AudioChannel;
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