|
ca6c6a711c
|
remove unused SDL2/SDL.h and physfs.h from twn_util.h, explicit usage of SDL in apps, move to Scancode enum in apps
|
2024-10-07 00:00:36 +03:00 |
|
|
bd99540280
|
add WIP lua binding app
|
2024-10-05 18:17:22 -03:00 |
|
|
f4b52b5450
|
make textures_dump_atlases work again and expose it as a utility function
|
2024-09-26 21:32:08 -03:00 |
|
|
0fe1023667
|
use SDL stdlib where possible
|
2024-09-25 19:42:34 -03:00 |
|
|
73bf92e706
|
typedef & PascalCase for ALL structs and enums
|
2024-09-23 14:43:16 -03:00 |
|
|
66678a27cf
|
twn_textures.c: add debug hints about unportable texture dimensions
|
2024-09-23 09:35:46 +03:00 |
|
|
e33a97294c
|
twn_util.h: clarify behavior of null result pointer
|
2024-09-20 13:48:29 -03:00 |
|
|
074b290b3f
|
that's not what they're called
|
2024-09-20 13:41:55 -03:00 |
|
|
999cb78358
|
rename intersect_(f)rect to overlap_(f)rect and add simplified functions with the old names
|
2024-09-20 13:39:37 -03:00 |
|
|
551d60ef85
|
partially done work on total source tree rework, separation of engine context and game context, generalization of renderer for different backends as well as web platform target
|
2024-09-16 09:07:01 +03:00 |
|