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8a5d639f95 · remove indirection in vertex builder · Updated 2025-01-17 19:48:35 +00:00

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7e409fc14a · work towards DeferredCommandDraw being universal, support for DeferredCommandDepthRange, rework of cirlce mesh (has a bug still), get_quad_element_buffer() now more general, as it should be with gl_any · Updated 2024-10-17 18:01:35 +00:00    veclavtalica

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