opengl moment #1
@ -15,17 +15,17 @@ static void ingame_tick(struct state *state) {
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(t_fvec3){ -1, -1, 0 },
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(t_fvec3){ 1, -1, 0 },
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(t_fvec3){ 1, 1, 0 },
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(t_shvec2){ 0, 0 },
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(t_shvec2){ 2048, 0 },
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(t_shvec2){ 2048, 2048 });
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(t_shvec2){ 0, 2048 },
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(t_shvec2){ 2048, 2048 },
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(t_shvec2){ 2048, 0 });
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unfurl_triangle("/assets/big-violet.png",
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(t_fvec3){ 1, 1, 0 },
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(t_fvec3){ -1, 1, 0 },
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(t_fvec3){ -1, -1, 0 },
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(t_shvec2){ 2048, 2048 },
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(t_shvec2){ 0, 2048 },
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(t_shvec2){ 0, 0 });
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(t_shvec2){ 2048, 0 },
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(t_shvec2){ 0, 0 },
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(t_shvec2){ 0, 2048 });
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}
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