opengl moment #1

Merged
veclavtalica merged 27 commits from opengl into main 2024-07-28 14:50:35 +00:00

27 Commits

Author SHA1 Message Date
b9188d8d8a rendering.c: sprite constant color that isn't just white only 2024-07-28 16:25:25 +03:00
20e33fe30d rendering.c: sprite batches with no color information when appropriate 2024-07-28 16:06:47 +03:00
ea4d12212c rendering.c: fast cos from sin calculation, with lossy fast_sqrt() 2024-07-28 14:39:23 +03:00
c59708d619 return CMakeLists.txt flags 2024-07-28 13:33:29 +03:00
bbcc49d925 let there be light.png 2024-07-28 01:44:52 +03:00
5ddf0eb879 elf.c: section limit inference for linux, fixes for stb_ds.h hashing, more compilation flags 2024-07-28 01:44:39 +03:00
36dcf14db7 resize viewport of window maximization/minimization 2024-07-27 18:01:45 +03:00
910e45a44b rendering.c: fix sprite uv in batches, fix alpha blending of texture atlas 2024-07-27 17:55:57 +03:00
f5ba4a75bd rendering.c: only update opengl viewport once it's actually changed 2024-07-27 17:10:08 +03:00
79bc261ccd rendering.c: sprite rotation 2024-07-27 16:55:38 +03:00
687e42ddfd rendering.c: sprite texture flipping 2024-07-27 15:44:34 +03:00
c529e6ee4e rendering.c: correct-er order and settings of of 2d and 3d 2024-07-27 15:35:49 +03:00
b5c8f7100a -fsanitize=undefined 2024-07-27 15:12:17 +03:00
dfde000a3a rendering.c: batching for sprites (blended vs unblended), separation of rendering submodules; textures.c: textures_get_atlas_id() 2024-07-27 15:10:49 +03:00
32b83d68ac demo: proper uvs! 2024-07-20 00:48:30 +03:00
875af2a758 experimental: textures_get_key() caching for embedded in binary path strings 2024-07-19 23:44:29 +03:00
867dea1958 textures.c: remove by one offsetiing, use macro for validity checking 2024-07-19 23:38:10 +03:00
765e6bb8a0 build: add -gc-sections for non-MSVC compilers 2024-07-19 23:37:28 +03:00
b7edb8a02e .gitignore: ignore clangd .cache dir 2024-07-15 23:34:59 -03:00
bdf2a54107 replace categorized, sorted render queues with a single ordered 2d queue 2024-07-15 23:31:54 -03:00
5ae59b51d3 textures.h: cleanup, writeup for unfurl_billboard() 2024-07-14 19:18:10 +03:00
7218acb40b textures.c: fix regressions for loner textures 2024-07-14 18:36:48 +03:00
bd53a931c0 rework of textures, finalization of basic opengl rendering 2024-07-14 16:04:12 +03:00
55d85399e9 full removal of SDL_Renderer usage, working spatial triangle rendering, temporary(?) regression of HDPI 2024-07-12 21:16:21 +03:00
34cf504b2b rename *_pair to *_item, as it's the convention used before 2024-07-10 19:16:39 +03:00
b280243d30 work-in-progress for 3d triangle rendering 2024-07-10 19:15:28 +03:00
e2ed4b2c2d glad: include debug and shader program extensions 2024-07-10 19:13:32 +03:00