|
b9188d8d8a
|
rendering.c: sprite constant color that isn't just white only
|
2024-07-28 16:25:25 +03:00 |
|
|
20e33fe30d
|
rendering.c: sprite batches with no color information when appropriate
|
2024-07-28 16:06:47 +03:00 |
|
|
ea4d12212c
|
rendering.c: fast cos from sin calculation, with lossy fast_sqrt()
|
2024-07-28 14:39:23 +03:00 |
|
|
c59708d619
|
return CMakeLists.txt flags
|
2024-07-28 13:33:29 +03:00 |
|
|
bbcc49d925
|
let there be light.png
|
2024-07-28 01:44:52 +03:00 |
|
|
5ddf0eb879
|
elf.c: section limit inference for linux, fixes for stb_ds.h hashing, more compilation flags
|
2024-07-28 01:44:39 +03:00 |
|
|
36dcf14db7
|
resize viewport of window maximization/minimization
|
2024-07-27 18:01:45 +03:00 |
|
|
910e45a44b
|
rendering.c: fix sprite uv in batches, fix alpha blending of texture atlas
|
2024-07-27 17:55:57 +03:00 |
|
|
f5ba4a75bd
|
rendering.c: only update opengl viewport once it's actually changed
|
2024-07-27 17:10:08 +03:00 |
|
|
79bc261ccd
|
rendering.c: sprite rotation
|
2024-07-27 16:55:38 +03:00 |
|
|
687e42ddfd
|
rendering.c: sprite texture flipping
|
2024-07-27 15:44:34 +03:00 |
|
|
c529e6ee4e
|
rendering.c: correct-er order and settings of of 2d and 3d
|
2024-07-27 15:35:49 +03:00 |
|
|
b5c8f7100a
|
-fsanitize=undefined
|
2024-07-27 15:12:17 +03:00 |
|
|
dfde000a3a
|
rendering.c: batching for sprites (blended vs unblended), separation of rendering submodules; textures.c: textures_get_atlas_id()
|
2024-07-27 15:10:49 +03:00 |
|
|
32b83d68ac
|
demo: proper uvs!
|
2024-07-20 00:48:30 +03:00 |
|
|
875af2a758
|
experimental: textures_get_key() caching for embedded in binary path strings
|
2024-07-19 23:44:29 +03:00 |
|
|
867dea1958
|
textures.c: remove by one offsetiing, use macro for validity checking
|
2024-07-19 23:38:10 +03:00 |
|
|
765e6bb8a0
|
build: add -gc-sections for non-MSVC compilers
|
2024-07-19 23:37:28 +03:00 |
|
|
b7edb8a02e
|
.gitignore: ignore clangd .cache dir
|
2024-07-15 23:34:59 -03:00 |
|
|
bdf2a54107
|
replace categorized, sorted render queues with a single ordered 2d queue
|
2024-07-15 23:31:54 -03:00 |
|
|
5ae59b51d3
|
textures.h: cleanup, writeup for unfurl_billboard()
|
2024-07-14 19:18:10 +03:00 |
|
|
7218acb40b
|
textures.c: fix regressions for loner textures
|
2024-07-14 18:36:48 +03:00 |
|
|
bd53a931c0
|
rework of textures, finalization of basic opengl rendering
|
2024-07-14 16:04:12 +03:00 |
|
|
55d85399e9
|
full removal of SDL_Renderer usage, working spatial triangle rendering, temporary(?) regression of HDPI
|
2024-07-12 21:16:21 +03:00 |
|
|
34cf504b2b
|
rename *_pair to *_item, as it's the convention used before
|
2024-07-10 19:16:39 +03:00 |
|
|
b280243d30
|
work-in-progress for 3d triangle rendering
|
2024-07-10 19:15:28 +03:00 |
|
|
e2ed4b2c2d
|
glad: include debug and shader program extensions
|
2024-07-10 19:13:32 +03:00 |
|