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wanp
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townengine
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wanp
f7f27119e1
use static, fixed arrays for circle geometry data instead of allocating for each one
2024-10-13 22:32:59 -03:00
..
ingame.c
rework to context: now there's engine and user code copies, renaming of fields, most things that shouldn't be there are hidden
2024-10-12 20:24:47 +03:00
ingame.h
move platformes and scenery to /apps/demos/
2024-10-11 19:26:46 +03:00
scene.c
move platformes and scenery to /apps/demos/
2024-10-11 19:26:46 +03:00
scene.h
move platformes and scenery to /apps/demos/
2024-10-11 19:26:46 +03:00
title.c
use static, fixed arrays for circle geometry data instead of allocating for each one
2024-10-13 22:32:59 -03:00
title.h
move platformes and scenery to /apps/demos/
2024-10-11 19:26:46 +03:00