townengine/src/rendering
2024-07-28 23:59:23 +03:00
..
circles.h rendering.c: batching for sprites (blended vs unblended), separation of rendering submodules; textures.c: textures_get_atlas_id() 2024-07-27 15:10:49 +03:00
quad_element_buffer.h rendering.c: batching for sprites (blended vs unblended), separation of rendering submodules; textures.c: textures_get_atlas_id() 2024-07-27 15:10:49 +03:00
sprites.h automatic detenction of texture mode and batching based on it 2024-07-28 23:59:23 +03:00
triangles.h rendering.c: batching for sprites (blended vs unblended), separation of rendering submodules; textures.c: textures_get_atlas_id() 2024-07-27 15:10:49 +03:00