townengine/src/rendering
2024-10-22 09:30:14 +03:00
..
twn_circles.c fix circle rendering over new impl 2024-10-19 19:16:18 +03:00
twn_draw_c.h deferred skybox, fixes to use of ARB_depth_clamp extension usage, have TextureKey explicitly in QuadBatch 2024-10-22 09:30:14 +03:00
twn_draw.c partial implementation of double buffered render 2024-10-15 15:29:45 +03:00
twn_fog.c twn_rendering -> twn_draw 2024-10-07 17:53:09 +03:00
twn_gl_15_gpu_texture.c twn_util.h: separate internal things away, remove indirect includes in places 2024-10-12 21:16:25 +03:00
twn_gl_15_rendering.c deferred skybox, fixes to use of ARB_depth_clamp extension usage, have TextureKey explicitly in QuadBatch 2024-10-22 09:30:14 +03:00
twn_gl_any_rendering.c fix circle rendering over new impl 2024-10-19 19:16:18 +03:00
twn_gpu_texture_c.h typedef & PascalCase for ALL structs and enums 2024-09-23 14:43:16 -03:00
twn_quads.c rendering: use sprite batching techniques for rect primitives, unite their render path 2024-10-14 11:46:07 +03:00
twn_rects.c partial implementation of double buffered render 2024-10-15 15:29:45 +03:00
twn_skybox.c effort to have no warnings once again 2024-10-13 21:32:31 +03:00
twn_sprites.c deferred skybox, fixes to use of ARB_depth_clamp extension usage, have TextureKey explicitly in QuadBatch 2024-10-22 09:30:14 +03:00
twn_text_c.h cache font _files_ as well to avoid duplicate buffers 2024-10-13 21:34:05 -03:00
twn_text.c partial implementation of double buffered render 2024-10-15 15:29:45 +03:00
twn_triangles.c partial implementation of double buffered render 2024-10-15 15:29:45 +03:00