townengine/src/rendering
2024-10-07 10:44:18 +03:00
..
twn_circles.c typedef & PascalCase for ALL structs and enums 2024-09-23 14:43:16 -03:00
twn_fog.c twn_fog.c: fog added! 2024-10-01 16:10:36 +03:00
twn_gl_15_gpu_texture.c typedef & PascalCase for ALL structs and enums 2024-09-23 14:43:16 -03:00
twn_gl_15_rendering.c twn_gl_15_rendering.c: fix endlessly generating display lists 2024-10-01 18:38:54 +03:00
twn_gl_any_rendering.c twn_skybox.c 2024-09-26 21:02:56 +03:00
twn_gpu_texture_c.h typedef & PascalCase for ALL structs and enums 2024-09-23 14:43:16 -03:00
twn_rendering_c.h twn_fog.c: fog added! 2024-10-01 16:10:36 +03:00
twn_rendering.c add the long awaited push_9slice 2024-10-02 14:18:07 -03:00
twn_skybox.c twn_skybox.c 2024-09-26 21:02:56 +03:00
twn_sprites.c twn_util: separate internal c-only features from public header 2024-10-07 10:44:18 +03:00
twn_text_c.h typedef & PascalCase for ALL structs and enums 2024-09-23 14:43:16 -03:00
twn_text.c implement game configuration file 2024-10-01 12:48:42 +03:00
twn_triangles.c twn_rendering: have triangle uvs represented by floating vectors 2024-10-01 20:52:32 +03:00