townengine/src
2024-11-03 23:08:53 +03:00
..
game_object direct header includes, remove redundant ones 2024-10-22 10:39:40 +03:00
rendering remove junky UncoloredSpaceTriangle union, hide vertex generation from generic triangle implementation 2024-11-03 23:08:53 +03:00
system/linux effort to have no warnings once again 2024-10-13 21:32:31 +03:00
twn_amalgam.c rendering: use sprite batching techniques for rect primitives, unite their render path 2024-10-14 11:46:07 +03:00
twn_audio_c.h direct header includes, remove redundant ones 2024-10-22 10:39:40 +03:00
twn_audio.c yet another api rework, removal of integer types in public api, optionals at the end, some cleaning 2024-10-29 12:25:24 +03:00
twn_camera_c.h twn_draw.h: new camera api 2024-10-28 12:34:48 +03:00
twn_camera.c twn_draw.h: new camera api 2024-10-28 12:34:48 +03:00
twn_context.c typedef & PascalCase for ALL structs and enums 2024-09-23 14:43:16 -03:00
twn_engine_context_c.h yet another api rework, removal of integer types in public api, optionals at the end, some cleaning 2024-10-29 12:25:24 +03:00
twn_game_object_c.h twn_textures.c: support for .so rodata inference 2024-09-23 12:50:44 +03:00
twn_input_c.h yet another api rework, removal of integer types in public api, optionals at the end, some cleaning 2024-10-29 12:25:24 +03:00
twn_input.c yet another api rework, removal of integer types in public api, optionals at the end, some cleaning 2024-10-29 12:25:24 +03:00
twn_loop.c yet another api rework, removal of integer types in public api, optionals at the end, some cleaning 2024-10-29 12:25:24 +03:00
twn_main.c partially done work on total source tree rework, separation of engine context and game context, generalization of renderer for different backends as well as web platform target 2024-09-16 09:07:01 +03:00
twn_stb.c twn_amalgam.c: a way for single unit compilation, controlled with -DTWN_USE_AMALGAM in cmake 2024-10-13 19:04:23 +03:00
twn_textures_c.h twn_draw.h: new camera api 2024-10-28 12:34:48 +03:00
twn_textures.c effort to have no warnings once again 2024-10-13 21:32:31 +03:00
twn_util_c.h work towards DeferredCommandDraw being universal, support for DeferredCommandDepthRange, rework of cirlce mesh (has a bug still), get_quad_element_buffer() now more general, as it should be with gl_any 2024-10-17 21:01:35 +03:00
twn_util.c yet another api rework, removal of integer types in public api, optionals at the end, some cleaning 2024-10-29 12:25:24 +03:00