.. |
audio
|
hot reloading and friends
|
2024-08-21 16:55:34 +03:00 |
context
|
hot reloading and friends
|
2024-08-21 16:55:34 +03:00 |
game_object
|
windows build compatibility, twn_game_object as abstraction for bridging game code and the engine
|
2024-08-27 00:33:37 +03:00 |
input
|
hot reloading and friends
|
2024-08-21 16:55:34 +03:00 |
macros
|
texture_origin option for sprite rendering
|
2024-08-01 00:52:15 +03:00 |
rendering
|
add the text primitive, finally
|
2024-08-22 23:41:52 -03:00 |
system/linux
|
remove symlink as windows is shit, src to townengine
|
2024-07-30 22:31:18 +03:00 |
textures
|
windows build compatibility, twn_game_object as abstraction for bridging game code and the engine
|
2024-08-27 00:33:37 +03:00 |
audio.h
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windows build compatibility, twn_game_object as abstraction for bridging game code and the engine
|
2024-08-27 00:33:37 +03:00 |
camera.c
|
hot reloading and friends
|
2024-08-21 16:55:34 +03:00 |
camera.h
|
remove symlink as windows is shit, src to townengine
|
2024-07-30 22:31:18 +03:00 |
config.h
|
add the text primitive, finally
|
2024-08-22 23:41:52 -03:00 |
context.h
|
windows build compatibility, twn_game_object as abstraction for bridging game code and the engine
|
2024-08-27 00:33:37 +03:00 |
game_api.h
|
windows build compatibility, twn_game_object as abstraction for bridging game code and the engine
|
2024-08-27 00:33:37 +03:00 |
input.h
|
windows build compatibility, twn_game_object as abstraction for bridging game code and the engine
|
2024-08-27 00:33:37 +03:00 |
rendering.c
|
add the text primitive, finally
|
2024-08-22 23:41:52 -03:00 |
rendering.h
|
windows build compatibility, twn_game_object as abstraction for bridging game code and the engine
|
2024-08-27 00:33:37 +03:00 |
scripting.c
|
hot reloading and friends
|
2024-08-21 16:55:34 +03:00 |
scripting.h
|
remove symlink as windows is shit, src to townengine
|
2024-07-30 22:31:18 +03:00 |
twn_engine_api.h
|
windows build compatibility, twn_game_object as abstraction for bridging game code and the engine
|
2024-08-27 00:33:37 +03:00 |
twn_game_object.c
|
windows build compatibility, twn_game_object as abstraction for bridging game code and the engine
|
2024-08-27 00:33:37 +03:00 |
twn_game_object.h
|
windows build compatibility, twn_game_object as abstraction for bridging game code and the engine
|
2024-08-27 00:33:37 +03:00 |
twn_loop.c
|
windows build compatibility, twn_game_object as abstraction for bridging game code and the engine
|
2024-08-27 00:33:37 +03:00 |
twn_loop.h
|
windows build compatibility, twn_game_object as abstraction for bridging game code and the engine
|
2024-08-27 00:33:37 +03:00 |
twn_main.c
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return status code from enter_loop
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2024-08-27 00:55:44 +03:00 |
util.c
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add the text primitive, finally
|
2024-08-22 23:41:52 -03:00 |
util.h
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windows build compatibility, twn_game_object as abstraction for bridging game code and the engine
|
2024-08-27 00:33:37 +03:00 |
vec.h
|
texture_origin option for sprite rendering
|
2024-08-01 00:52:15 +03:00 |