townengine/townengine
2024-08-27 00:55:44 +03:00
..
audio hot reloading and friends 2024-08-21 16:55:34 +03:00
context hot reloading and friends 2024-08-21 16:55:34 +03:00
game_object windows build compatibility, twn_game_object as abstraction for bridging game code and the engine 2024-08-27 00:33:37 +03:00
input hot reloading and friends 2024-08-21 16:55:34 +03:00
macros texture_origin option for sprite rendering 2024-08-01 00:52:15 +03:00
rendering add the text primitive, finally 2024-08-22 23:41:52 -03:00
system/linux remove symlink as windows is shit, src to townengine 2024-07-30 22:31:18 +03:00
textures windows build compatibility, twn_game_object as abstraction for bridging game code and the engine 2024-08-27 00:33:37 +03:00
audio.h windows build compatibility, twn_game_object as abstraction for bridging game code and the engine 2024-08-27 00:33:37 +03:00
camera.c hot reloading and friends 2024-08-21 16:55:34 +03:00
camera.h remove symlink as windows is shit, src to townengine 2024-07-30 22:31:18 +03:00
config.h add the text primitive, finally 2024-08-22 23:41:52 -03:00
context.h windows build compatibility, twn_game_object as abstraction for bridging game code and the engine 2024-08-27 00:33:37 +03:00
game_api.h windows build compatibility, twn_game_object as abstraction for bridging game code and the engine 2024-08-27 00:33:37 +03:00
input.h windows build compatibility, twn_game_object as abstraction for bridging game code and the engine 2024-08-27 00:33:37 +03:00
rendering.c add the text primitive, finally 2024-08-22 23:41:52 -03:00
rendering.h windows build compatibility, twn_game_object as abstraction for bridging game code and the engine 2024-08-27 00:33:37 +03:00
scripting.c hot reloading and friends 2024-08-21 16:55:34 +03:00
scripting.h remove symlink as windows is shit, src to townengine 2024-07-30 22:31:18 +03:00
twn_engine_api.h windows build compatibility, twn_game_object as abstraction for bridging game code and the engine 2024-08-27 00:33:37 +03:00
twn_game_object.c windows build compatibility, twn_game_object as abstraction for bridging game code and the engine 2024-08-27 00:33:37 +03:00
twn_game_object.h windows build compatibility, twn_game_object as abstraction for bridging game code and the engine 2024-08-27 00:33:37 +03:00
twn_loop.c windows build compatibility, twn_game_object as abstraction for bridging game code and the engine 2024-08-27 00:33:37 +03:00
twn_loop.h windows build compatibility, twn_game_object as abstraction for bridging game code and the engine 2024-08-27 00:33:37 +03:00
twn_main.c return status code from enter_loop 2024-08-27 00:55:44 +03:00
util.c add the text primitive, finally 2024-08-22 23:41:52 -03:00
util.h windows build compatibility, twn_game_object as abstraction for bridging game code and the engine 2024-08-27 00:33:37 +03:00
vec.h texture_origin option for sprite rendering 2024-08-01 00:52:15 +03:00