townengine/src/twn_game_object_c.h

20 lines
410 B
C

#ifndef TWN_GAME_OBJECT_C_H
#define TWN_GAME_OBJECT_C_H
#include <stdbool.h>
/*
* game object provides an interface for bridging between game code and engine.
* for example, it might implement dynamic load libraries with hot reloading.
*/
void game_object_load(void);
/* note: it should be only called when application is closing */
void game_object_unload(void);
void game_object_tick(void);
#endif