Logo
Explore Help
Sign In
wanp/townengine
2
1
Fork 0
You've already forked townengine
Code Issues 6 Pull Requests Packages Projects Releases Wiki Activity
Files
b6b436e1b74cbad9e0cf5490b9fa65fc9ff1fc23
townengine/include
History
veclavtalica 02b5ac4cc3 input system rework
2025-02-04 07:32:25 +03:00
..
twn_audio.h
expose audio to twnlua
2025-01-15 04:15:08 +03:00
twn_concatenate.h
finally compiling and running, text still needs rework
2024-09-16 16:17:00 +03:00
twn_context.h
set ctx.frame_duration
2025-01-26 09:09:21 +03:00
twn_draw.h
/apps/twnlua: optimize default boolean and convertrer pops
2025-01-28 23:48:49 +03:00
twn_engine_api.h
audio_set() -> audio_set_parameter(), with string based convention
2024-10-22 13:52:24 +03:00
twn_game_api.h
yet another api rework, removal of integer types in public api, optionals at the end, some cleaning
2024-10-29 12:25:24 +03:00
twn_input.h
input system rework
2025-02-04 07:32:25 +03:00
twn_option.h
finally compiling and running, text still needs rework
2024-09-16 16:17:00 +03:00
twn_texture_modes.h
big rendering overhaul (cleaning and api abstraction)
2025-01-14 23:20:54 +03:00
twn_types.h
make vec4 and matrix types internal
2025-01-10 02:40:52 +03:00
twn_util.h
fix mixing up of SDL and libc allocators, proper flushing of quad build buffers
2025-01-30 21:57:20 +03:00
twn_varargcount.h
finally compiling and running, text still needs rework
2024-09-16 16:17:00 +03:00
twn_vec.h
twn_vec.h: add vec2_length(), remove legacy code
2025-01-24 04:28:09 +03:00
Powered by Gitea Version: 1.24.2 Page: 67ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API