.. |
audio
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hot reloading and friends
|
2024-08-21 16:55:34 +03:00 |
context
|
hot reloading and friends
|
2024-08-21 16:55:34 +03:00 |
input
|
hot reloading and friends
|
2024-08-21 16:55:34 +03:00 |
macros
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texture_origin option for sprite rendering
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2024-08-01 00:52:15 +03:00 |
rendering
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hot reloading and friends
|
2024-08-21 16:55:34 +03:00 |
system/linux
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remove symlink as windows is shit, src to townengine
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2024-07-30 22:31:18 +03:00 |
textures
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don't use texture_get_key path address optimization when compiled with hot reload support
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2024-08-22 19:43:57 +03:00 |
audio.h
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remove symlink as windows is shit, src to townengine
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2024-07-30 22:31:18 +03:00 |
camera.c
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hot reloading and friends
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2024-08-21 16:55:34 +03:00 |
camera.h
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remove symlink as windows is shit, src to townengine
|
2024-07-30 22:31:18 +03:00 |
config.h
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remove symlink as windows is shit, src to townengine
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2024-07-30 22:31:18 +03:00 |
context.h
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hot reloading and friends
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2024-08-21 16:55:34 +03:00 |
game_api.h
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hot reloading and friends
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2024-08-21 16:55:34 +03:00 |
input.h
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remove symlink as windows is shit, src to townengine
|
2024-07-30 22:31:18 +03:00 |
main.c
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reset texture path cache on reload
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2024-08-21 18:00:27 +03:00 |
null.c
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hot reloading and friends
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2024-08-21 16:55:34 +03:00 |
rendering.c
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hot reloading and friends
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2024-08-21 16:55:34 +03:00 |
rendering.h
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rename scale option to stretch
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2024-08-01 01:25:23 +03:00 |
scripting.c
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hot reloading and friends
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2024-08-21 16:55:34 +03:00 |
scripting.h
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remove symlink as windows is shit, src to townengine
|
2024-07-30 22:31:18 +03:00 |
text.c
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remove symlink as windows is shit, src to townengine
|
2024-07-30 22:31:18 +03:00 |
text.h
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remove symlink as windows is shit, src to townengine
|
2024-07-30 22:31:18 +03:00 |
util.c
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hot reloading and friends
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2024-08-21 16:55:34 +03:00 |
util.h
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remove procgen, use stb_perlin
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2024-08-19 19:19:22 +03:00 |
vec.h
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texture_origin option for sprite rendering
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2024-08-01 00:52:15 +03:00 |