townengine/townengine
2024-08-22 19:43:57 +03:00
..
audio hot reloading and friends 2024-08-21 16:55:34 +03:00
context hot reloading and friends 2024-08-21 16:55:34 +03:00
input hot reloading and friends 2024-08-21 16:55:34 +03:00
macros texture_origin option for sprite rendering 2024-08-01 00:52:15 +03:00
rendering hot reloading and friends 2024-08-21 16:55:34 +03:00
system/linux remove symlink as windows is shit, src to townengine 2024-07-30 22:31:18 +03:00
textures don't use texture_get_key path address optimization when compiled with hot reload support 2024-08-22 19:43:57 +03:00
audio.h remove symlink as windows is shit, src to townengine 2024-07-30 22:31:18 +03:00
camera.c hot reloading and friends 2024-08-21 16:55:34 +03:00
camera.h remove symlink as windows is shit, src to townengine 2024-07-30 22:31:18 +03:00
config.h remove symlink as windows is shit, src to townengine 2024-07-30 22:31:18 +03:00
context.h hot reloading and friends 2024-08-21 16:55:34 +03:00
game_api.h hot reloading and friends 2024-08-21 16:55:34 +03:00
input.h remove symlink as windows is shit, src to townengine 2024-07-30 22:31:18 +03:00
main.c reset texture path cache on reload 2024-08-21 18:00:27 +03:00
null.c hot reloading and friends 2024-08-21 16:55:34 +03:00
rendering.c hot reloading and friends 2024-08-21 16:55:34 +03:00
rendering.h rename scale option to stretch 2024-08-01 01:25:23 +03:00
scripting.c hot reloading and friends 2024-08-21 16:55:34 +03:00
scripting.h remove symlink as windows is shit, src to townengine 2024-07-30 22:31:18 +03:00
text.c remove symlink as windows is shit, src to townengine 2024-07-30 22:31:18 +03:00
text.h remove symlink as windows is shit, src to townengine 2024-07-30 22:31:18 +03:00
util.c hot reloading and friends 2024-08-21 16:55:34 +03:00
util.h remove procgen, use stb_perlin 2024-08-19 19:19:22 +03:00
vec.h texture_origin option for sprite rendering 2024-08-01 00:52:15 +03:00