started implementing an API
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17
main.gd
17
main.gd
@ -1,20 +1,28 @@
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#!/usr/bin/env -S godot --headless -s
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extends SceneTree
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var cmd := CMD.new()
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var config: ConfigManager = preload("res://config_manager.tres")
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func _init():
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var cmd := CMD.new()
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for command in ["list", "stop", "start", "current"]:
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if cmd.has_argument(command):
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call(command)
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return
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print("no command provided -- exiting")
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quit()
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func list() -> void:
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pass
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var entries := config.timesheet.entries
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for item in entries:
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print(item)
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quit()
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func stop() -> void:
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pass
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if config.timesheet.current_entry:
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config.timesheet.close_entry()
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func start() -> void:
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@ -22,4 +30,5 @@ func start() -> void:
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func current() -> void:
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pass
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if config.timesheet.current_entry:
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print("{name}\t{start_time}\t{end_time}"%config.timesheet.current_entry)
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@ -7,7 +7,7 @@ class_name CMD
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## unsurround the string
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## This function does no evaluation and does not attempt to guess the type of
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## arguments. You will receive either bools, or strings.
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var command_line_arguments: Dictionary = (func get_command_line_arguments() -> Dictionary:
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var command_line_arguments: Dictionary = (func () -> Dictionary:
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var unsurround := func unsurround(value: String, quotes := PackedStringArray(['"', "'"])) -> String:
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for quote_str in quotes:
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if value.begins_with(quote_str) \
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@ -75,3 +75,5 @@ func from_csv_line(line: PackedStringArray) -> TimeEntry:
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end_time.from_current_time()
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return self
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func _to_string() -> String:
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return "%s\t%s\t%s"%[name, Consts.ONGOING if closed == false else "", start_time]
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