godot-control-tree/DragHandle.gd
Lera Elvoé 08bbf61416
add a few things:
* test case with folders/subfolders
* renaming items by double-clicking them
* naive drag test
2022-10-24 22:20:01 +03:00

6 lines
89 B
GDScript

extends Panel
func get_drag_data(position: Vector2):
return get_parent().get_parent()