167 lines
4.5 KiB
GDScript
167 lines
4.5 KiB
GDScript
# MIT License
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#
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# Copyright (c) 2023 Mark McKay
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# https://github.com/blackears/cyclopsLevelBuilder
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#
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# Permission is hereby granted, free of charge, to any person obtaining a copy
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# of this software and associated documentation files (the "Software"), to deal
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# in the Software without restriction, including without limitation the rights
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# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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# copies of the Software, and to permit persons to whom the Software is
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# furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice shall be included in all
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# copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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# SOFTWARE.
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@tool
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extends Control
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class_name MaterialThumbnail
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@export var selected:bool = false
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@export_file("*.tres") var material_path:String:
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get:
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return material_path
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set(value):
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if material_path == value:
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return
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material_path = value
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if ResourceLoader.exists(material_path):
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var res:Resource = load(material_path)
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#print("loaded res %s" % res)
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if res is Material:
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tracked_material = res
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else:
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tracked_material = null
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else:
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tracked_material = null
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material_thumbnail_dirty = true
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@export var group:ThumbnailGroup:
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get:
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return group
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set(value):
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if group == value:
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return
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if group != null:
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group.remove_thumbnail(self)
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group = value
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if group != null:
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group.add_thumbnail(self)
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@export var theme_normal:Theme
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@export var theme_selected:Theme
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var builder:CyclopsLevelBuilder
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var tracked_material:Material
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var material_thumbnail_dirty:bool = true
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var snapper:MaterialShapshot
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# Called when the node enters the scene tree for the first time.
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func _ready():
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snapper = preload("res://addons/cyclops_level_builder/docks/material_palette/material_snapshot.tscn").instantiate()
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add_child(snapper)
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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if selected:
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theme = theme_selected
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else:
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theme = theme_normal
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if material_thumbnail_dirty:
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material_thumbnail_dirty = false
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snapper.target_material = tracked_material
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var tex:ImageTexture = await snapper.take_snapshot()
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$VBoxContainer/TextureRect.texture = tex
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if tracked_material:
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var name:String = tracked_material.resource_name
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if name.is_empty():
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name = material_path.get_file()
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var idx:int = name.rfind(".")
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if idx != -1:
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name = name.substr(0, idx)
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$VBoxContainer/MaterialName.text = name
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else:
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$VBoxContainer/MaterialName.text = ""
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func _gui_input(event:InputEvent):
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if event is InputEventMouseButton:
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var e:InputEventMouseButton = event
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if e.pressed:
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if e.double_click:
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apply_material_to_selected()
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else:
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if group:
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group.select_thumbnail(self)
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else:
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selected = true
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builder.tool_material_path = material_path
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get_viewport().set_input_as_handled()
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func apply_material_to_selected():
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var cmd:CommandSetMaterial = CommandSetMaterial.new()
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cmd.builder = builder
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cmd.material_path = material_path
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var is_obj_mode:bool = builder.mode == CyclopsLevelBuilder.Mode.OBJECT
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var root_blocks:CyclopsBlocks = builder.active_node
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for child in root_blocks.get_children():
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# print("child block %s %s" % [child.name, child.get_class()])
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# if child.has_method("append_mesh_wire"):
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if child is CyclopsConvexBlock:
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#if !(child is MeshInstance3D):
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# print("setting child block %s" % child.name)
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if child.selected:
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if is_obj_mode:
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cmd.add_target(child.get_path(), child.control_mesh.get_face_indices())
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else:
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var face_indices:PackedInt32Array = child.control_mesh.get_face_indices(true)
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if !face_indices.is_empty():
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cmd.add_target(child.get_path(), face_indices)
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if cmd.will_change_anything():
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var undo:EditorUndoRedoManager = builder.get_undo_redo()
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cmd.add_to_undo_manager(undo)
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func _on_focus_entered():
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pass # Replace with function body.
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func _on_focus_exited():
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pass # Replace with function body.
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func _on_tree_exiting():
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if group != null:
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group.remove_thumbnail(self)
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