floor meshing
This commit is contained in:
parent
77892c47e4
commit
d9cf3be232
BIN
Art/Stone_11-128x128.png
(Stored with Git LFS)
Normal file
BIN
Art/Stone_11-128x128.png
(Stored with Git LFS)
Normal file
Binary file not shown.
34
Art/Stone_11-128x128.png.import
Normal file
34
Art/Stone_11-128x128.png.import
Normal file
@ -0,0 +1,34 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://eempmja460l5"
|
||||||
|
path="res://.godot/imported/Stone_11-128x128.png-74289798a2555c4732a5c0fbe1b7230c.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://Art/Stone_11-128x128.png"
|
||||||
|
dest_files=["res://.godot/imported/Stone_11-128x128.png-74289798a2555c4732a5c0fbe1b7230c.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
@ -17,6 +17,28 @@ func _generate_geometry(space: Space, looked_from_inside: bool) -> Node3D:
|
|||||||
var geometry := MeshInstance3D.new()
|
var geometry := MeshInstance3D.new()
|
||||||
geometry.name = name
|
geometry.name = name
|
||||||
|
|
||||||
|
var mesh := ArrayMesh.new()
|
||||||
|
mesh.add_surface_from_arrays(Mesh.PRIMITIVE_TRIANGLES, _generate_wall_arrays(space, looked_from_inside))
|
||||||
|
mesh.add_surface_from_arrays(Mesh.PRIMITIVE_TRIANGLES, _generate_floor_arrays(space))
|
||||||
|
|
||||||
|
var wall_material := StandardMaterial3D.new()
|
||||||
|
wall_material.albedo_texture = wall_texture
|
||||||
|
mesh.surface_set_material(0, wall_material)
|
||||||
|
|
||||||
|
var floor_material := StandardMaterial3D.new()
|
||||||
|
floor_material.albedo_texture = floor_texture
|
||||||
|
mesh.surface_set_material(1, floor_material)
|
||||||
|
|
||||||
|
geometry.mesh = mesh
|
||||||
|
|
||||||
|
for child in get_children():
|
||||||
|
if child is SpaceRegion:
|
||||||
|
geometry.add_child(child._generate_geometry(space, not looked_from_inside))
|
||||||
|
|
||||||
|
return geometry
|
||||||
|
|
||||||
|
|
||||||
|
func _generate_wall_arrays(space: Space, looked_from_inside: bool) -> Array:
|
||||||
var polygon = self.polygon
|
var polygon = self.polygon
|
||||||
var polygon_pairs = Array()
|
var polygon_pairs = Array()
|
||||||
for i in range(-1, polygon.size() - 1):
|
for i in range(-1, polygon.size() - 1):
|
||||||
@ -31,22 +53,8 @@ func _generate_geometry(space: Space, looked_from_inside: bool) -> Node3D:
|
|||||||
arrays.resize(Mesh.ARRAY_MAX)
|
arrays.resize(Mesh.ARRAY_MAX)
|
||||||
arrays[Mesh.ARRAY_VERTEX] = vertices
|
arrays[Mesh.ARRAY_VERTEX] = vertices
|
||||||
arrays[Mesh.ARRAY_TEX_UV] = uvs
|
arrays[Mesh.ARRAY_TEX_UV] = uvs
|
||||||
|
|
||||||
var mesh := ArrayMesh.new()
|
return arrays
|
||||||
mesh.add_surface_from_arrays(Mesh.PRIMITIVE_TRIANGLES, arrays)
|
|
||||||
|
|
||||||
var new_material := preload("res://Scenes/RegionMaterial.tres")
|
|
||||||
new_material.albedo_texture = wall_texture
|
|
||||||
|
|
||||||
mesh.surface_set_material(0, new_material)
|
|
||||||
|
|
||||||
geometry.mesh = mesh
|
|
||||||
|
|
||||||
for child in get_children():
|
|
||||||
if child is SpaceRegion:
|
|
||||||
geometry.add_child(child._generate_geometry(space, not looked_from_inside))
|
|
||||||
|
|
||||||
return geometry
|
|
||||||
|
|
||||||
|
|
||||||
func _push_line(space: Space,
|
func _push_line(space: Space,
|
||||||
@ -79,3 +87,26 @@ func _push_line(space: Space,
|
|||||||
uvs.append(Vector2(1, 0))
|
uvs.append(Vector2(1, 0))
|
||||||
uvs.append(Vector2(0, 1))
|
uvs.append(Vector2(0, 1))
|
||||||
uvs.append(Vector2(0, 0))
|
uvs.append(Vector2(0, 0))
|
||||||
|
|
||||||
|
|
||||||
|
func _generate_floor_arrays(space: Space) -> Array:
|
||||||
|
var triangulation := Geometry2D.triangulate_polygon(self.polygon)
|
||||||
|
var vertices := PackedVector3Array()
|
||||||
|
var uvs := PackedVector2Array()
|
||||||
|
vertices.resize(triangulation.size())
|
||||||
|
uvs.resize(triangulation.size())
|
||||||
|
|
||||||
|
for i in range(triangulation.size()):
|
||||||
|
vertices[i] = Vector3(
|
||||||
|
self.polygon[triangulation[i]].x * space.unit_scale,
|
||||||
|
elevation * space.unit_scale,
|
||||||
|
self.polygon[triangulation[i]].y * space.unit_scale,
|
||||||
|
)
|
||||||
|
uvs[i] = self.polygon[triangulation[i]] * space.unit_scale
|
||||||
|
|
||||||
|
var arrays := Array()
|
||||||
|
arrays.resize(Mesh.ARRAY_MAX)
|
||||||
|
arrays[Mesh.ARRAY_VERTEX] = vertices
|
||||||
|
arrays[Mesh.ARRAY_TEX_UV] = uvs
|
||||||
|
|
||||||
|
return arrays
|
||||||
|
@ -1,10 +1,11 @@
|
|||||||
[gd_scene load_steps=7 format=3 uid="uid://deff7lt34nj0h"]
|
[gd_scene load_steps=8 format=3 uid="uid://deff7lt34nj0h"]
|
||||||
|
|
||||||
[ext_resource type="Script" path="res://Scripts/Space/Space.gd" id="1_ckp7u"]
|
[ext_resource type="Script" path="res://Scripts/Space/Space.gd" id="1_ckp7u"]
|
||||||
[ext_resource type="Script" path="res://Scripts/Space/SpaceRegion.gd" id="2_s3h7s"]
|
[ext_resource type="Script" path="res://Scripts/Space/SpaceRegion.gd" id="2_s3h7s"]
|
||||||
[ext_resource type="Texture2D" uid="uid://h0skytm8grcu" path="res://icon.svg" id="3_7vff1"]
|
[ext_resource type="Texture2D" uid="uid://h0skytm8grcu" path="res://icon.svg" id="3_7vff1"]
|
||||||
[ext_resource type="Texture2D" uid="uid://icmmuqquxhq3" path="res://Art/Stone_06-128x128.png" id="3_ondo6"]
|
[ext_resource type="Texture2D" uid="uid://icmmuqquxhq3" path="res://Art/Stone_06-128x128.png" id="3_ondo6"]
|
||||||
[ext_resource type="Texture2D" uid="uid://buoupwtftxjse" path="res://Art/Stone_05-128x128.png" id="3_r08k8"]
|
[ext_resource type="Texture2D" uid="uid://buoupwtftxjse" path="res://Art/Stone_05-128x128.png" id="3_r08k8"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://eempmja460l5" path="res://Art/Stone_11-128x128.png" id="4_mnswr"]
|
||||||
[ext_resource type="Script" path="res://Scripts/Space/SpaceSpawn.gd" id="4_rhl23"]
|
[ext_resource type="Script" path="res://Scripts/Space/SpaceSpawn.gd" id="4_rhl23"]
|
||||||
|
|
||||||
[node name="Dungeon" type="Node2D"]
|
[node name="Dungeon" type="Node2D"]
|
||||||
@ -15,7 +16,7 @@ position = Vector2(-30, -8)
|
|||||||
polygon = PackedVector2Array(30, 72, 262, 32, 497, 192, 286, 328, 94, 264)
|
polygon = PackedVector2Array(30, 72, 262, 32, 497, 192, 286, 328, 94, 264)
|
||||||
script = ExtResource("2_s3h7s")
|
script = ExtResource("2_s3h7s")
|
||||||
wall_texture = ExtResource("3_ondo6")
|
wall_texture = ExtResource("3_ondo6")
|
||||||
floor_texture = ExtResource("3_r08k8")
|
floor_texture = ExtResource("4_mnswr")
|
||||||
|
|
||||||
[node name="Column" type="Polygon2D" parent="Room"]
|
[node name="Column" type="Polygon2D" parent="Room"]
|
||||||
position = Vector2(78, -8)
|
position = Vector2(78, -8)
|
||||||
|
Loading…
Reference in New Issue
Block a user