TileMapTileDescriptor and building of tileset from them

This commit is contained in:
veclav talica
2023-11-26 04:16:46 +05:00
parent c7084f54d7
commit 6d920e47e7
5 changed files with 73 additions and 31 deletions

View File

@ -0,0 +1,9 @@
[gd_scene load_steps=3 format=2]
[ext_resource path="res://art/tiles/brickwall.png" type="Texture" id=1]
[ext_resource path="res://nodes/TileMapTileDescriptor.gd" type="Script" id=2]
[node name="Brickwall" type="Node"]
script = ExtResource( 2 )
texture = ExtResource( 1 )
is_solid = true