|  | 4c9278a927 | changed how building is triggered, now there is a [twn] shell script that is exptected to be in PATH. also physfs and libxm cmake targets no longer recompiled per every target, but shared | 2024-09-25 19:52:54 +03:00 |  | 
			
				
					|  | a7d97a1070 | /apps: separate /apps/testgame into /apps/platformer and /apps/scenery, update /apps/template | 2024-09-25 18:29:58 +03:00 |  | 
			
				
					|  | ca3cda25df | add bootstrapping shell script for purposes of setting --data-dir and cwd for LD_PATH=./ | 2024-08-21 21:38:24 +03:00 |  | 
			
				
					|  | 1a34f6416b | fix .so placement and loading paths | 2024-08-21 17:29:06 +03:00 |  | 
			
				
					|  | d4d4544bb4 | hot reloading and friends | 2024-08-21 16:55:34 +03:00 |  | 
			
				
					|  | 08fd5970a1 | slight restructure of CMakeLists | 2024-08-20 17:50:50 +03:00 |  | 
			
				
					|  | a1752196ce | remove vestigial game.h's | 2024-07-30 03:16:27 +03:00 |  | 
			
				
					|  | a99cb340d8 | application separation | 2024-07-30 01:22:04 +03:00 |  |