veclavtalica
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8a5d639f95
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remove indirection in vertex builder
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2025-01-17 22:48:35 +03:00 |
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veclavtalica
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5059802d09
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big rendering overhaul (cleaning and api abstraction)
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2025-01-14 23:20:54 +03:00 |
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veclavtalica
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83e2dc5468
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make vec4 and matrix types internal
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2025-01-10 02:40:52 +03:00 |
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veclavtalica
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3bfa86066e
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billboards!
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2025-01-05 19:46:05 +03:00 |
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veclavtalica
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4f2b8ccd01
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separate the rest of general drawing code
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2025-01-03 21:59:00 +03:00 |
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veclavtalica
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33471b4c46
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generalization of deferred commands and any_gl rendering where appropriate
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2025-01-03 21:01:26 +03:00 |
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veclavtalica
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f9a8448782
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make SpritePrimitive take less space (52 -> 48 bytes)
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2025-01-03 19:48:00 +03:00 |
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veclavtalica
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d794ca862f
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remove junky UncoloredSpaceTriangle union, hide vertex generation from generic triangle implementation
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2024-11-03 23:08:53 +03:00 |
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veclavtalica
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e4da4a8b7f
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add a TODO
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2024-11-03 21:54:55 +03:00 |
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veclavtalica
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eff2d9c5e1
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direct header includes, remove redundant ones
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2024-10-22 10:39:40 +03:00 |
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veclavtalica
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48f63fc9df
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deferred skybox, fixes to use of ARB_depth_clamp extension usage, have TextureKey explicitly in QuadBatch
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2024-10-22 09:30:14 +03:00 |
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a7b09b9f39
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fix circle rendering over new impl
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2024-10-19 19:16:18 +03:00 |
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7e409fc14a
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work towards DeferredCommandDraw being universal, support for DeferredCommandDepthRange, rework of cirlce mesh (has a bug still), get_quad_element_buffer() now more general, as it should be with gl_any
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2024-10-17 21:01:35 +03:00 |
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139394c6de
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partial implementation of double buffered render
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2024-10-15 15:29:45 +03:00 |
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d34516c4ee
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Merge branch 'main' of https://git.poto.cafe/wanp/townengine
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2024-10-14 11:48:46 +03:00 |
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b295c5920c
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rendering: use sprite batching techniques for rect primitives, unite their render path
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2024-10-14 11:46:07 +03:00 |
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f7f27119e1
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use static, fixed arrays for circle geometry data instead of allocating for each one
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2024-10-13 22:32:59 -03:00 |
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da98c0941b
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effort to have no warnings once again
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2024-10-13 21:32:31 +03:00 |
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ade1af12ca
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twn_rendering -> twn_draw
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2024-10-07 17:53:09 +03:00 |
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