veclavtalica
|
688d71953a
|
make inputs up-to-date for game tick
|
2025-01-15 00:43:46 +03:00 |
|
veclavtalica
|
664f123a85
|
twn_input.c: zero ctx.mouse_movement on focus lost
|
2025-01-14 02:56:55 +03:00 |
|
veclavtalica
|
86bf16b680
|
make mouse movement and capture depend on window focus
|
2025-01-14 02:07:54 +03:00 |
|
veclavtalica
|
4ed3764c1d
|
twn_input.c: remove input_mouse_captured(), add ctx.mouse_capture
|
2025-01-14 00:28:21 +03:00 |
|
veclavtalica
|
dc2535358e
|
make input coordinates respect the viewport
|
2024-12-24 10:24:50 +03:00 |
|
veclavtalica
|
9121da0675
|
yet another api rework, removal of integer types in public api, optionals at the end, some cleaning
|
2024-10-29 12:25:24 +03:00 |
|
veclavtalica
|
6464d14b3e
|
twn_input.h: remove unbinding
|
2024-10-28 13:04:49 +03:00 |
|
veclavtalica
|
9da26638c8
|
rework input to be in line with rendering semantics
|
2024-10-22 20:32:17 +03:00 |
|
veclavtalica
|
eff2d9c5e1
|
direct header includes, remove redundant ones
|
2024-10-22 10:39:40 +03:00 |
|
|
da98c0941b
|
effort to have no warnings once again
|
2024-10-13 21:32:31 +03:00 |
|
|
e70366f82f
|
rework to context: now there's engine and user code copies, renaming of fields, most things that shouldn't be there are hidden
|
2024-10-12 20:24:47 +03:00 |
|
|
0ede612bec
|
twn_input: singleton rework, twn_control.h and fixes
|
2024-10-08 10:12:47 +03:00 |
|
|
3e972b2dad
|
twn_input: add twn_scancode.h as port of SDL_scancode.h, remove SDL2/SDL.h header usage sa for plans on having clean public headers
|
2024-10-06 23:49:05 +03:00 |
|
|
91ea5356fc
|
fix variout memory leaks
|
2024-10-01 13:34:58 +03:00 |
|
|
57fe5e8946
|
implement game configuration file
this integrates https://github.com/cktan/tomlc99 into the repo as a dependency
|
2024-10-01 12:48:42 +03:00 |
|
|
0fe1023667
|
use SDL stdlib where possible
|
2024-09-25 19:42:34 -03:00 |
|
|
73bf92e706
|
typedef & PascalCase for ALL structs and enums
|
2024-09-23 14:43:16 -03:00 |
|
|
5cc36ab46c
|
twn_input.c: fix scancode unbinding (ie make it actually work lol)
|
2024-09-20 12:39:37 -03:00 |
|
|
16c96010dc
|
finally compiling and running, text still needs rework
|
2024-09-16 16:17:00 +03:00 |
|
|
551d60ef85
|
partially done work on total source tree rework, separation of engine context and game context, generalization of renderer for different backends as well as web platform target
|
2024-09-16 09:07:01 +03:00 |
|