|
0dc3cf4160
|
twn_rendering: have triangle uvs represented by floating vectors
|
2024-10-01 20:52:32 +03:00 |
|
|
ad0438849e
|
twn_fog.c: fog added!
|
2024-10-01 16:10:36 +03:00 |
|
|
c0dcdf8c0a
|
twn_skybox.c
|
2024-09-26 21:02:56 +03:00 |
|
|
34a081fccd
|
rename get_text_width() to text_get_width()
|
2024-09-23 15:06:58 -03:00 |
|
|
73bf92e706
|
typedef & PascalCase for ALL structs and enums
|
2024-09-23 14:43:16 -03:00 |
|
|
5caf736370
|
twn_rendering: m_sprite texture_origin changed for texture_region, stretched subregion work now
|
2024-09-21 20:07:05 +03:00 |
|
|
16c96010dc
|
finally compiling and running, text still needs rework
|
2024-09-16 16:17:00 +03:00 |
|
|
551d60ef85
|
partially done work on total source tree rework, separation of engine context and game context, generalization of renderer for different backends as well as web platform target
|
2024-09-16 09:07:01 +03:00 |
|