veclavtalica
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951d9c76c8
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use floats for ctx.frame_number and ctx.random_seed
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2025-01-10 02:20:21 +03:00 |
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veclavtalica
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eff2d9c5e1
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direct header includes, remove redundant ones
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2024-10-22 10:39:40 +03:00 |
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da98c0941b
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effort to have no warnings once again
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2024-10-13 21:32:31 +03:00 |
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1a7322dccf
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twn_util.h: separate internal things away, remove indirect includes in places
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2024-10-12 21:16:25 +03:00 |
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e70366f82f
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rework to context: now there's engine and user code copies, renaming of fields, most things that shouldn't be there are hidden
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2024-10-12 20:24:47 +03:00 |
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93aa8ff2b4
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remove the assumption that game is ran from cwd at root
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2024-10-07 13:22:25 +03:00 |
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ce582d8a80
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twn_textures.c: support for .so rodata inference
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2024-09-23 12:50:44 +03:00 |
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veclavtalica
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8effcc0421
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make baby windows work again
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2024-09-18 20:36:00 +03:00 |
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16c96010dc
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finally compiling and running, text still needs rework
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2024-09-16 16:17:00 +03:00 |
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551d60ef85
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partially done work on total source tree rework, separation of engine context and game context, generalization of renderer for different backends as well as web platform target
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2024-09-16 09:07:01 +03:00 |
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