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						b7eae98d0d
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							enjoy a new song !!!
						
						
						
						
						
						
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						2024-07-31 00:29:19 +03:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						967ed0ea9b
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							no mouse change when not captured
						
						
						
						
						
						
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						2024-07-31 00:18:01 +03:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						7f1efce310
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							get the flycam going already
						
						
						
						
						
						
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						2024-07-30 18:05:28 -03:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						f00bae7cfc
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							use alpha test instead of blend for 3d
						
						
						
						
						
						
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						2024-07-30 23:57:39 +03:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						8a66bc43e4
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							bypass of near/far planes for 2d case, hints for perspective correction, flat shading for 2d
						
						
						
						
						
						
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						2024-07-30 23:37:34 +03:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						b12c5e31c3
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							fix dot product
						
						
						
						
						
						
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						2024-07-30 21:56:23 +03:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						ea664944bb
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							set depth range for 3d, flush 3d before starting with 2d
						
						
						
						
						
						
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						2024-07-30 21:43:08 +03:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						81015b1079
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							limit framebuffer, no error context on release, catching init errors
						
						
						
						
						
						
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						2024-07-30 20:29:00 +03:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						94ce701dae
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							perlin2d, sample terrain render
						
						
						
						
						
						
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						2024-07-30 19:36:59 +03:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						a4cb50687e
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							private the texture.c/.h, remove vestigial circle hash table from ctx
						
						
						
						
						
						
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						2024-07-30 18:31:38 +03:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						2a8f4b1bdc
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							clean the t_ctx a bit
						
						
						
						
						
						
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						2024-07-30 18:19:04 +03:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						7bfcb26352
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							move applcation callback declarations to game_api.h to ease warnings
						
						
						
						
						
						
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						2024-07-30 18:15:31 +03:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						0b215acbdf
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							use t_frect for texture dimentions
						
						
						
						
						
						
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						2024-07-30 18:09:21 +03:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						ea29f2c5f0
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							working camera
						
						
						
						
						
						
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						2024-07-30 18:05:05 +03:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						4a924cb2a9
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							new option-based api for sprite issue
						
						
						
						
						
						
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						2024-07-30 15:30:35 +03:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						06ce0eb13a
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							option macros
						
						
						
						
						
						
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						2024-07-30 15:22:07 +03:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						142321d458
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							fix indentation
						
						
						
						
						
						
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						2024-07-30 03:16:46 +03:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						e93d5eb863
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							move and rename private/audio.h to audio/internal_api.h
						
						
						
						
						
						
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						2024-07-30 03:16:46 +03:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						a1752196ce
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							remove vestigial game.h's
						
						
						
						
						
						
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						2024-07-30 03:16:27 +03:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						c702bd5002
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							audio.h: fix a volume blunder
						
						
						
						
						
						
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						2024-07-30 01:31:05 +03:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						a99cb340d8
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							application separation
						
						
						
						
						
						
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						2024-07-30 01:22:04 +03:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						922e521867
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							better access to townengine headers from any point in source tree
						
						
						
						
						
						
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						2024-07-29 23:40:15 +03:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						09f2f82d27
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							separate game and townengine builds for reuse in tools
						
						
						
						
						
						
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						2024-07-29 22:55:26 +03:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						ff077c5d0d
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							separation to vec.h, generic vector ops, camera class and its usage for spatial rendering
						
						
						
						
						
						
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						2024-07-29 15:21:39 +03:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						86d135281e
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							proper getting of window size on resize
						
						
						
						
						
						
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						2024-07-29 14:01:46 +03:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						0697f845dd
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							move and rename private/rendering.h to rendering/internal_api.h
						
						
						
						
						
						
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						2024-07-29 13:20:11 +03:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						9181e43fcc
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							rename to townengine
						
						
						
						
						
						
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						2024-07-29 13:06:23 +03:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						cbd567c4cb
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							move and rename private/textures.h to textures/internal_api.h
						
						
						
						
						
						
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						2024-07-29 12:53:03 +03:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						e8ff04b3e6
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							rendering.c: non-square rotating sprites
						
						
						
						
						
						
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						2024-07-29 12:43:46 +03:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						8a0f767002
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							disable depth wirte for blended, less or equal depth func for seethrough
						
						
						
						
						
						
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						2024-07-29 00:08:53 +03:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						3edd692771
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							automatic detenction of texture mode and batching based on it
						
						
						
						
						
						
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						2024-07-28 23:59:23 +03:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						945b1d21fe
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							add const qualifiers on color puns
						
						
						
						
						
						
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						2024-07-28 22:23:28 +03:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						8846e788b2
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							aligned for vectorization commor primitives, uint32_t cast for color comparison in batch collection
						
						
						
						
						
						
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						2024-07-28 22:17:53 +03:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						c9f4f85fce
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							have avx enabled by default
						
						
						
						
						
						
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						2024-07-28 21:47:57 +03:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						bf65f83806
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							Merge pull request 'opengl moment' (#1) from opengl into main
						
						
						
						
						
						
						
						Reviewed-on: wanp/salesman#1 
						
						
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						2024-07-28 14:50:35 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						b9188d8d8a
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							rendering.c: sprite constant color that isn't just white only
						
						
						
						
						
						
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						2024-07-28 16:25:25 +03:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						20e33fe30d
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							rendering.c: sprite batches with no color information when appropriate
						
						
						
						
						
						
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						2024-07-28 16:06:47 +03:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						ea4d12212c
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							rendering.c: fast cos from sin calculation, with lossy fast_sqrt()
						
						
						
						
						
						
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						2024-07-28 14:39:23 +03:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						c59708d619
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							return CMakeLists.txt flags
						
						
						
						
						
						
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						2024-07-28 13:33:29 +03:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						bbcc49d925
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							let there be light.png
						
						
						
						
						
						
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						2024-07-28 01:44:52 +03:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						5ddf0eb879
					 | 
					
						
						
							
							elf.c: section limit inference for linux, fixes for stb_ds.h hashing, more compilation flags
						
						
						
						
						
						
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						2024-07-28 01:44:39 +03:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						36dcf14db7
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							resize viewport of window maximization/minimization
						
						
						
						
						
						
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						2024-07-27 18:01:45 +03:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						910e45a44b
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							rendering.c: fix sprite uv in batches, fix alpha blending of texture atlas
						
						
						
						
						
						
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						2024-07-27 17:55:57 +03:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						f5ba4a75bd
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							rendering.c: only update opengl viewport once it's actually changed
						
						
						
						
						
						
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						2024-07-27 17:10:08 +03:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						79bc261ccd
					 | 
					
						
						
							
							rendering.c: sprite rotation
						
						
						
						
						
						
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						2024-07-27 16:55:38 +03:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						687e42ddfd
					 | 
					
						
						
							
							rendering.c: sprite texture flipping
						
						
						
						
						
						
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						2024-07-27 15:44:34 +03:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						c529e6ee4e
					 | 
					
						
						
							
							rendering.c: correct-er order and settings of of 2d and 3d
						
						
						
						
						
						
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						2024-07-27 15:35:49 +03:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						b5c8f7100a
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							-fsanitize=undefined
						
						
						
						
						
						
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						2024-07-27 15:12:17 +03:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						dfde000a3a
					 | 
					
						
						
							
							rendering.c: batching for sprites (blended vs unblended), separation of rendering submodules; textures.c: textures_get_atlas_id()
						
						
						
						
						
						
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						2024-07-27 15:10:49 +03:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						32b83d68ac
					 | 
					
						
						
							
							demo: proper uvs!
						
						
						
						
						
						
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						2024-07-20 00:48:30 +03:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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