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townengine
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dfde000a3a
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veclavtalica
dfde000a3a
rendering.c: batching for sprites (blended vs unblended), separation of rendering submodules; textures.c: textures_get_atlas_id()
2024-07-27 15:10:49 +03:00
data
textures.h: cleanup, writeup for unfurl_billboard()
2024-07-14 19:18:10 +03:00
src
rendering.c: batching for sprites (blended vs unblended), separation of rendering submodules; textures.c: textures_get_atlas_id()
2024-07-27 15:10:49 +03:00
third-party
glad: include debug and shader program extensions
2024-07-10 19:13:32 +03:00
tools
awesome!!!
2024-07-08 03:44:20 +03:00
.clangd
rework of textures, finalization of basic opengl rendering
2024-07-14 16:04:12 +03:00
.gitattributes
awesome!!!
2024-07-08 03:44:20 +03:00
.gitignore
.gitignore: ignore clangd .cache dir
2024-07-15 23:34:59 -03:00
CMakeLists.txt
build: add -gc-sections for non-MSVC compilers
2024-07-19 23:37:28 +03:00
conanfile.py
awesome!!!
2024-07-08 03:44:20 +03:00