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wanp/townengine
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Code Issues 6 Pull Requests Packages Projects Releases Wiki Activity
188 Commits 2 Branches 0 Tags
dbbf6e25f0515a4a9ae37a8fe9a6494999dbe09b
Commit Graph

10 Commits

Author SHA1 Message Date
wanp dbbf6e25f0 add the long awaited push_9slice 2024-10-02 14:18:07 -03:00
veclavtalica 0dc3cf4160 twn_rendering: have triangle uvs represented by floating vectors 2024-10-01 20:52:32 +03:00
veclavtalica ad0438849e twn_fog.c: fog added! 2024-10-01 16:10:36 +03:00
veclavtalica edc6fb1e5c /apps/scenery: make the world generate as you go 2024-10-01 15:31:18 +03:00
wanp 57fe5e8946 implement game configuration file
this integrates https://github.com/cktan/tomlc99 into the repo as a dependency
2024-10-01 12:48:42 +03:00
wanp 078e68387b replace per-tick allocations in push_text with an arena/bump allocator 2024-09-27 15:02:24 -03:00
wanp f4b52b5450 make textures_dump_atlases work again and expose it as a utility function 2024-09-26 21:32:08 -03:00
veclavtalica c0dcdf8c0a twn_skybox.c 2024-09-26 21:02:56 +03:00
veclavtalica 4c9278a927 changed how building is triggered, now there is a [twn] shell script that is exptected to be in PATH. also physfs and libxm cmake targets no longer recompiled per every target, but shared 2024-09-25 19:52:54 +03:00
veclavtalica a7d97a1070 /apps: separate /apps/testgame into /apps/platformer and /apps/scenery, update /apps/template 2024-09-25 18:29:58 +03:00
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