townengine/src
2025-01-27 05:08:45 +03:00
..
game_object use floats for ctx.frame_number and ctx.random_seed 2025-01-10 02:20:21 +03:00
rendering fix uvs in billboards 2025-01-27 05:08:45 +03:00
system show time limit in sanity timer 2025-01-26 02:56:00 +03:00
twn_amalgam.c big rendering overhaul (cleaning and api abstraction) 2025-01-14 23:20:54 +03:00
twn_audio_c.h twn_audio.c: .wav support and scratch channels 2025-01-13 19:56:20 +03:00
twn_audio.c twn_audio.c: only apply volume scaling on mixing of different streams 2025-01-26 11:08:13 +03:00
twn_camera_c.h add zoom option to camera to work around the orthographic camera 2025-01-27 03:25:14 +03:00
twn_camera.c change near z for orthographic proj 2025-01-27 04:09:59 +03:00
twn_context.c typedef & PascalCase for ALL structs and enums 2024-09-23 14:43:16 -03:00
twn_engine_context_c.h game.background_color option in twn.toml 2025-01-27 05:05:43 +03:00
twn_game_object_c.h twn_textures.c: support for .so rodata inference 2024-09-23 12:50:44 +03:00
twn_input_c.h make inputs up-to-date for game tick 2025-01-15 00:43:46 +03:00
twn_input.c twn_input.c: ignore input param 2025-01-26 02:45:50 +03:00
twn_loop.c game.background_color option in twn.toml 2025-01-27 05:05:43 +03:00
twn_main.c big rendering overhaul (cleaning and api abstraction) 2025-01-14 23:20:54 +03:00
twn_stb.c twn_amalgam.c: a way for single unit compilation, controlled with -DTWN_USE_AMALGAM in cmake 2024-10-13 19:04:23 +03:00
twn_textures_c.h twn_draw.h: new camera api 2024-10-28 12:34:48 +03:00
twn_textures.c disable elf texture lookup hack 2025-01-26 23:26:48 +03:00
twn_types_c.h make vec4 and matrix types internal 2025-01-10 02:40:52 +03:00
twn_util_c.h twn_utils.c: make profiling public 2025-01-25 00:53:44 +03:00
twn_util.c twn_util.c: show profiles in milliseconds when appropriate, don't include time taken for profile internals 2025-01-26 01:42:12 +03:00