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game_object
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effort to have no warnings once again
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2024-10-13 21:32:31 +03:00 |
rendering
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cache sprite srcrects
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2024-10-15 18:43:02 +03:00 |
system/linux
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effort to have no warnings once again
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2024-10-13 21:32:31 +03:00 |
twn_amalgam.c
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rendering: use sprite batching techniques for rect primitives, unite their render path
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2024-10-14 11:46:07 +03:00 |
twn_audio_c.h
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remove /include/twn_config.h, move defauls to relevant headers
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2024-10-11 20:21:02 +03:00 |
twn_audio.c
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effort to have no warnings once again
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2024-10-13 21:32:31 +03:00 |
twn_camera.c
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remove /include/twn_config.h, move defauls to relevant headers
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2024-10-11 20:21:02 +03:00 |
twn_context.c
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typedef & PascalCase for ALL structs and enums
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2024-09-23 14:43:16 -03:00 |
twn_engine_context_c.h
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partial implementation of double buffered render
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2024-10-15 15:29:45 +03:00 |
twn_game_object_c.h
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twn_textures.c: support for .so rodata inference
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2024-09-23 12:50:44 +03:00 |
twn_input_c.h
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remove /include/twn_config.h, move defauls to relevant headers
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2024-10-11 20:21:02 +03:00 |
twn_input.c
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effort to have no warnings once again
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2024-10-13 21:32:31 +03:00 |
twn_loop.c
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partial implementation of double buffered render
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2024-10-15 15:29:45 +03:00 |
twn_main.c
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partially done work on total source tree rework, separation of engine context and game context, generalization of renderer for different backends as well as web platform target
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2024-09-16 09:07:01 +03:00 |
twn_stb.c
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twn_amalgam.c: a way for single unit compilation, controlled with -DTWN_USE_AMALGAM in cmake
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2024-10-13 19:04:23 +03:00 |
twn_textures_c.h
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cache sprite srcrects
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2024-10-15 18:43:02 +03:00 |
twn_textures.c
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effort to have no warnings once again
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2024-10-13 21:32:31 +03:00 |
twn_util_c.h
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twn_util.h: separate internal things away, remove indirect includes in places
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2024-10-12 21:16:25 +03:00 |
twn_util.c
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effort to have no warnings once again
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2024-10-13 21:32:31 +03:00 |