import progress
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42
project.godot
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42
project.godot
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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=4
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_global_script_classes=[ {
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"base": "Control",
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"class": "ControlTree",
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"language": "GDScript",
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"path": "res://ControlTree.gd"
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}, {
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"base": "VBoxContainer",
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"class": "ControlTreeItem",
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"language": "GDScript",
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"path": "res://ControlTreeItem.gd"
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} ]
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_global_script_class_icons={
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"ControlTree": "",
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"ControlTreeItem": ""
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}
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[application]
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config/name="customtree"
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config/icon="res://icon.png"
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[gui]
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common/drop_mouse_on_gui_input_disabled=true
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[physics]
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common/enable_pause_aware_picking=true
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[rendering]
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environment/default_environment="res://default_env.tres"
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