2025-02-14 19:01:50 +00:00
|
|
|
util = require "util"
|
2025-02-13 21:44:00 +00:00
|
|
|
local player = require "classes.player"
|
|
|
|
local Vector3 = require "types.vector3"
|
2025-02-14 17:04:45 +00:00
|
|
|
|
2025-02-14 19:01:50 +00:00
|
|
|
local Feed = require "classes.feed"
|
2025-02-14 17:04:45 +00:00
|
|
|
local feed = {}
|
|
|
|
|
|
|
|
local function create_feed(position, direction)
|
|
|
|
table.insert(feed, Feed.new(position, direction))
|
|
|
|
end
|
2025-02-13 21:44:00 +00:00
|
|
|
|
2025-02-13 19:19:52 +00:00
|
|
|
-- called every frame, with constant delta time
|
|
|
|
function game_tick()
|
|
|
|
-- ctx.initialization_needed is true first frame and every time dynamic reload is performed
|
|
|
|
if ctx.initialization_needed then
|
|
|
|
-- ctx.udata persists on reload
|
2025-02-13 21:44:00 +00:00
|
|
|
ctx.udata = {
|
2025-02-14 17:04:45 +00:00
|
|
|
capture = false,
|
2025-02-13 21:44:00 +00:00
|
|
|
}
|
2025-02-14 17:04:45 +00:00
|
|
|
player.ThrowPressed:connect(create_feed)
|
2025-02-13 19:19:52 +00:00
|
|
|
end
|
2025-02-13 21:44:00 +00:00
|
|
|
|
|
|
|
ctx.mouse_capture = ctx.udata.capture
|
|
|
|
input_action{name = "toggle_mouse", control = "ESCAPE"}
|
|
|
|
|
|
|
|
if input_action_just_pressed{name = "toggle_mouse"} then
|
|
|
|
ctx.udata.capture = not ctx.udata.capture
|
|
|
|
end
|
|
|
|
|
2025-02-14 17:04:45 +00:00
|
|
|
for _, v in pairs(feed) do
|
|
|
|
v:tick(ctx)
|
|
|
|
end
|
|
|
|
|
2025-02-13 21:44:00 +00:00
|
|
|
player:tick(ctx)
|
2025-02-14 17:04:45 +00:00
|
|
|
local q = util.create_plane_quad(Vector3(0, 0, 0), Vector3.UP, 20)
|
2025-02-13 21:44:00 +00:00
|
|
|
local params = {
|
|
|
|
texture = "images/measure001a.png",
|
|
|
|
texture_region = { x = 0, y = 0, w = 512, h = 512 },
|
|
|
|
}
|
|
|
|
draw_quad(util.merge(q, params))
|
2025-02-13 19:19:52 +00:00
|
|
|
end
|