specification of region wall texture, ability to have nested regions, unshaded region material

This commit is contained in:
2024-08-02 03:11:18 +03:00
parent 88af9b13d6
commit 77892c47e4
10 changed files with 151 additions and 41 deletions

View File

@ -1,7 +0,0 @@
[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://bb47mhgbxy3cw"]
[ext_resource type="Texture2D" uid="uid://h0skytm8grcu" path="res://icon.svg" id="1_2jq3x"]
[resource]
albedo_texture = ExtResource("1_2jq3x")
texture_filter = 1

View File

@ -0,0 +1,8 @@
[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://bb47mhgbxy3cw"]
[ext_resource type="Texture2D" uid="uid://buoupwtftxjse" path="res://Art/Stone_05-128x128.png" id="1_cgxdm"]
[resource]
shading_mode = 0
albedo_texture = ExtResource("1_cgxdm")
texture_filter = 0