Commit Graph

160 Commits

Author SHA1 Message Date
5d6a3a5aec remove/replace unused includes 2024-09-26 21:38:24 +03:00
c0dcdf8c0a twn_skybox.c 2024-09-26 21:02:56 +03:00
0fe1023667 use SDL stdlib where possible 2024-09-25 19:42:34 -03:00
ccad21ab90 conanfile.py: update after a million years 2024-09-25 15:33:46 -03:00
4c9278a927 changed how building is triggered, now there is a [twn] shell script that is exptected to be in PATH. also physfs and libxm cmake targets no longer recompiled per every target, but shared 2024-09-25 19:52:54 +03:00
a500fcd97c don't build any app directly from root CMakeLists.txt 2024-09-25 19:37:39 +03:00
a7d97a1070 /apps: separate /apps/testgame into /apps/platformer and /apps/scenery, update /apps/template 2024-09-25 18:29:58 +03:00
65425f5b2e twn_textures.c: stream-based texture load 2024-09-25 18:01:50 +03:00
1430a13832 twn_textures.c: use SDL memory allocation, use SDL_LoadFileRW in texture file loading 2024-09-25 17:41:15 +03:00
fc8b953655 curl-based git-lfs pull 2024-09-24 21:01:00 +00:00
4b0d6a880b CMakeLists.txt: haiku support, optional sanitizers 2024-09-24 17:29:40 +00:00
34a081fccd rename get_text_width() to text_get_width() 2024-09-23 15:06:58 -03:00
73bf92e706 typedef & PascalCase for ALL structs and enums 2024-09-23 14:43:16 -03:00
e093a6d492 twn_textures.c: handle RGB image files 2024-09-23 14:35:46 +03:00
c8469e9416 twn_textures.c: actually fix srcrect updating lol 2024-09-23 14:07:02 +03:00
53518ff5e1 ignore trace files 2024-09-23 13:03:06 +03:00
ce582d8a80 twn_textures.c: support for .so rodata inference 2024-09-23 12:50:44 +03:00
0ef8a6233f twn_textures.c: fix srcrect setting on atlas rebuild 2024-09-23 11:51:18 +03:00
f705546644 CMakeLists.txt: generation of apitrace running utilities 2024-09-23 10:39:07 +03:00
535d5d8d36 twn_textures.c: little pieces 2024-09-23 09:50:48 +03:00
66678a27cf twn_textures.c: add debug hints about unportable texture dimensions 2024-09-23 09:35:46 +03:00
752dbaad8a CMakeLists.txt: quote the parameter in runner script 2024-09-23 08:57:21 +03:00
4de885fcdd it's not web. 2024-09-21 21:16:25 +03:00
2c2c4b9651 add gdb option in game launcher script 2024-09-21 21:14:25 +03:00
5caf736370 twn_rendering: m_sprite texture_origin changed for texture_region, stretched subregion work now 2024-09-21 20:07:05 +03:00
ddf0ef6a0c twn_util.c: use more appropriate SDL functions for intersect_(f)rect 2024-09-20 22:57:55 -03:00
e33a97294c twn_util.h: clarify behavior of null result pointer 2024-09-20 13:48:29 -03:00
074b290b3f that's not what they're called 2024-09-20 13:41:55 -03:00
999cb78358 rename intersect_(f)rect to overlap_(f)rect and add simplified functions with the old names 2024-09-20 13:39:37 -03:00
5cc36ab46c twn_input.c: fix scancode unbinding (ie make it actually work lol) 2024-09-20 12:39:37 -03:00
db11bb754e more IDE whatever thing 2024-09-20 12:35:44 -03:00
veclavtalica
8effcc0421 make baby windows work again 2024-09-18 20:36:00 +03:00
cf72287659 remove sublime-workspace file, lol 2024-09-18 19:02:25 +03:00
691d781827 text rendering over vertex arrays, rework fully done, finally 2024-09-18 19:01:43 +03:00
16c96010dc finally compiling and running, text still needs rework 2024-09-16 16:17:00 +03:00
551d60ef85 partially done work on total source tree rework, separation of engine context and game context, generalization of renderer for different backends as well as web platform target 2024-09-16 09:07:01 +03:00
ca0305feab free texture data from stb_image 2024-08-27 14:48:08 +03:00
1952ab60ff use stb_image.h instead of SDL2_image 2024-08-27 14:45:26 +03:00
e1cba136a3 remove SDL2_ttf dependency 2024-08-27 13:54:53 +03:00
66c90181cd NO WARNINGS 2024-08-27 13:42:40 +03:00
93f61018cd no warnings from third parties 2024-08-27 13:24:15 +03:00
1bb33d3f34 update cmake to work with linux, plus some cleanup 2024-08-27 13:05:10 +03:00
veclavtalica
cee8d5f50f return status code from enter_loop 2024-08-27 00:55:44 +03:00
veclavtalica
2f36d9ea3c windows build compatibility, twn_game_object as abstraction for bridging game code and the engine 2024-08-27 00:33:37 +03:00
9892bf71dc add the text primitive, finally 2024-08-22 23:41:52 -03:00
0f03c18806 fix regression of build with no hot reload 2024-08-22 19:49:30 +03:00
d85d9880fb don't use texture_get_key path address optimization when compiled with hot reload support 2024-08-22 19:43:57 +03:00
9da92775bc generation of data archive from cmake solution 2024-08-22 18:36:04 +03:00
fa85fb8dd1 move compile_commands.json to project root directory 2024-08-22 06:38:31 +03:00
859ae8f91e use LD_LIBRARY_PATH rather than -rpath 2024-08-21 21:45:49 +03:00