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2024-09-25 15:33:46 -03:00
apps changed how building is triggered, now there is a [twn] shell script that is exptected to be in PATH. also physfs and libxm cmake targets no longer recompiled per every target, but shared 2024-09-25 19:52:54 +03:00
data curl-based git-lfs pull 2024-09-24 21:01:00 +00:00
docs partially done work on total source tree rework, separation of engine context and game context, generalization of renderer for different backends as well as web platform target 2024-09-16 09:07:01 +03:00
include rename get_text_width() to text_get_width() 2024-09-23 15:06:58 -03:00
src twn_textures.c: stream-based texture load 2024-09-25 18:01:50 +03:00
third-party hot reloading and friends 2024-08-21 16:55:34 +03:00
tools changed how building is triggered, now there is a [twn] shell script that is exptected to be in PATH. also physfs and libxm cmake targets no longer recompiled per every target, but shared 2024-09-25 19:52:54 +03:00
.clangd rework of textures, finalization of basic opengl rendering 2024-07-14 16:04:12 +03:00
.gitattributes awesome!!! 2024-07-08 03:44:20 +03:00
.gitignore ignore trace files 2024-09-23 13:03:06 +03:00
CMakeLists.txt changed how building is triggered, now there is a [twn] shell script that is exptected to be in PATH. also physfs and libxm cmake targets no longer recompiled per every target, but shared 2024-09-25 19:52:54 +03:00
conanfile.py conanfile.py: update after a million years 2024-09-25 15:33:46 -03:00
shell_minimal.html partially done work on total source tree rework, separation of engine context and game context, generalization of renderer for different backends as well as web platform target 2024-09-16 09:07:01 +03:00
untitled.sublime-project partially done work on total source tree rework, separation of engine context and game context, generalization of renderer for different backends as well as web platform target 2024-09-16 09:07:01 +03:00