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8aa0e38486
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Bunny mark intial files added
Need to add data folder still.
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2024-10-07 20:15:20 +00:00 |
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fab958c963
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twn_loop.c: use event watcher for more immediate resize redraw
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2024-10-07 22:35:48 +03:00 |
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7d92eff691
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twn_loop.c: better log for /twn.toml misaccess
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2024-10-07 20:57:02 +03:00 |
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5e10087b35
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/apps/template: add data folder
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2024-10-07 20:51:17 +03:00 |
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99522ae466
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make twn run compile it first
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2024-10-07 20:29:21 +03:00 |
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b0e6dd78b2
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fix ratio
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2024-10-07 20:29:03 +03:00 |
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3c6bcdc499
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/apps/platformer: fix twn_vec.h include
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2024-10-07 19:57:45 +03:00 |
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0d5ad2bc01
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they're no longer scripts
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2024-10-07 19:48:54 +03:00 |
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84bb1c8b0e
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/tools/twn: fix apitrace show command now showing the latest trace
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2024-10-07 19:18:38 +03:00 |
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b12faa6a44
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remove legacy app specification over cmake
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2024-10-07 19:08:25 +03:00 |
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9a925a9216
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/docs/getting_and_compiling.txt: update so that it specifies an example with only getting lastest lfs state
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2024-10-07 19:00:29 +03:00 |
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bd395a6371
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CMake: remove data_dir from build
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2024-10-07 18:55:25 +03:00 |
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5aabab468d
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fix includes
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2024-10-07 18:37:44 +03:00 |
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578ceabd0e
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/tools/gen_api_header.sh
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2024-10-07 18:06:10 +03:00 |
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33523c7980
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remove usage of twn_vec.h in public headers
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2024-10-07 18:05:53 +03:00 |
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f3c4e6f018
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CMakeLists.txt: dedent
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2024-10-07 17:54:46 +03:00 |
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ade1af12ca
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twn_rendering -> twn_draw
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2024-10-07 17:53:09 +03:00 |
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9353999a30
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twn: add run command
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2024-10-07 16:58:55 +03:00 |
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e2f5d44959
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move typedefs to twn_types.h, specify that twn_vec.h is C user only, remove Vec2sh
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2024-10-07 15:56:00 +03:00 |
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8463ed4440
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rename /apps/lua/ to /apps/twnlua/
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2024-10-07 15:52:32 +03:00 |
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36fbc5b43f
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move lua script to lua data
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2024-10-07 15:25:40 +03:00 |
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ae8cc5f50b
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twn_audio: rework interface
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2024-10-07 15:21:44 +03:00 |
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cc1e64531c
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CMakeLists.txt: remove bootstrap script, use executable directly; move its functionalities to twn tooling
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2024-10-07 14:16:53 +03:00 |
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771d8b9c2f
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add data folders to all apps
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2024-10-07 14:15:57 +03:00 |
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c5c0fa4e70
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CMakeLists.txt: strip by default on release, use -Bsymbolic-functions and --hash-style=gnu for optimized symbol resoltuion
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2024-10-07 13:44:46 +03:00 |
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93aa8ff2b4
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remove the assumption that game is ran from cwd at root
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2024-10-07 13:22:25 +03:00 |
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6cbfc8a5fb
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CMakeLists.txt: use -flto=auto for potential parallel link
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2024-10-07 13:21:43 +03:00 |
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a75dda2736
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move gitea-lfs-pull.py to /tools/
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2024-10-07 12:38:13 +03:00 |
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432b768f48
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make apps use /common-data/
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2024-10-07 12:34:57 +03:00 |
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cfdc1f5f28
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twn_rendering.c: rename font_path parameter to font
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2024-10-07 12:32:06 +03:00 |
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b9f2de1e28
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Merge branch 'main' of https://git.poto.cafe/wanp/townengine
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2024-10-07 12:29:44 +03:00 |
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bbf79ad442
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new method of pack loading, assume data or data.btw in root to point to all other
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2024-10-07 12:28:15 +03:00 |
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7bec9f6de6
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rename /data/ to /common-data/
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2024-10-07 12:27:12 +03:00 |
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06b3ad2583
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CMakeLists.txt: add -rpath to look for libtownengine.so relative to executable
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2024-10-07 11:04:05 +03:00 |
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813dc539c8
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/docs/interop.txt
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2024-10-07 10:44:42 +03:00 |
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60a9307ce3
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twn_util: separate internal c-only features from public header
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2024-10-07 10:44:18 +03:00 |
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017ce4f1d2
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/apps/lua: just free game_buf right away after it's used without keeping it around
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2024-10-07 00:37:49 -03:00 |
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f646bd7adc
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CMakeLists.txt: small thing :3
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2024-10-07 00:26:48 +03:00 |
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ca6c6a711c
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remove unused SDL2/SDL.h and physfs.h from twn_util.h, explicit usage of SDL in apps, move to Scancode enum in apps
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2024-10-07 00:00:36 +03:00 |
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ba488801b3
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twn_rendering.h: remove redundant SDL2/SDL.h
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2024-10-06 23:51:14 +03:00 |
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3e972b2dad
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twn_input: add twn_scancode.h as port of SDL_scancode.h, remove SDL2/SDL.h header usage sa for plans on having clean public headers
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2024-10-06 23:49:05 +03:00 |
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61caec7258
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remove and ignore sublime files
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2024-10-06 20:15:13 +03:00 |
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ae0da18e25
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/apps/lua: move game_buf to state, free it on game_end()
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2024-10-06 20:14:21 +03:00 |
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6844049279
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register functions before initial lua eval
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2024-10-05 18:40:39 -03:00 |
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bd99540280
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add WIP lua binding app
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2024-10-05 18:17:22 -03:00 |
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dbbf6e25f0
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add the long awaited push_9slice
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2024-10-02 14:18:07 -03:00 |
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452ecd72fe
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twn_sprites.c: fix texture region
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2024-10-02 19:39:27 +03:00 |
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0dc3cf4160
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twn_rendering: have triangle uvs represented by floating vectors
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2024-10-01 20:52:32 +03:00 |
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ba70a566e1
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/docs/getting_and_compiling.txt
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2024-10-01 20:08:59 +03:00 |
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b75ff20014
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twn_gl_15_rendering.c: fix endlessly generating display lists
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2024-10-01 18:38:54 +03:00 |
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