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2024-10-06 23:49:05 +03:00
apps /apps/lua: move game_buf to state, free it on game_end() 2024-10-06 20:14:21 +03:00
data add WIP lua binding app 2024-10-05 18:17:22 -03:00
docs /docs/getting_and_compiling.txt 2024-10-01 20:08:59 +03:00
include twn_input: add twn_scancode.h as port of SDL_scancode.h, remove SDL2/SDL.h header usage sa for plans on having clean public headers 2024-10-06 23:49:05 +03:00
src twn_input: add twn_scancode.h as port of SDL_scancode.h, remove SDL2/SDL.h header usage sa for plans on having clean public headers 2024-10-06 23:49:05 +03:00
third-party implement game configuration file 2024-10-01 12:48:42 +03:00
tools /tools/twn: pass parameters along to build subcommand 2024-10-01 12:45:29 +03:00
.clangd rework of textures, finalization of basic opengl rendering 2024-07-14 16:04:12 +03:00
.gitattributes twn_skybox.c 2024-09-26 21:02:56 +03:00
.gitignore remove and ignore sublime files 2024-10-06 20:15:13 +03:00
CMakeLists.txt twn_fog.c: fog added! 2024-10-01 16:10:36 +03:00
conanfile.py conanfile.py: update after a million years 2024-09-25 15:33:46 -03:00
shell_minimal.html partially done work on total source tree rework, separation of engine context and game context, generalization of renderer for different backends as well as web platform target 2024-09-16 09:07:01 +03:00